Wątki
Victoria, Australiarossoserous1 year ago

We have redone the leaderboards due to there being major issues with the old ones sorry for inconvience, please feel free to ask any questions about it and the new rules here on in the discord

Victoria, Australiarossoserous1 year ago

Since this game doesnt have an official speedrun discord. i thought i would make a sever for those interested. hopefully we can discuss strats/runs etc on this if anyone is interested https://discord.gg/Q3BEUxwfpz

Victoria, Australiarossoserous1 year ago

is there an enforced difficulty for full campaigns or is it just whatever you want?

Victoria, Australiarossoserous1 year ago

saw that new game+ was also a run option but are there specific settings required for it or is just choose what is best?

Victoria, Australiarossoserous2 years ago

wanted to give this speedrun a go but i was hoping there would be a lvl 30any% or a lvl 10% kind of thing. is there plans for this kind of run

Victoria, Australiarossoserous2 years ago
  1. do full runs have to be done in one sitting? or can they be in multiple? I am not sure how long it will take but it will be a few hours since some missions are just waiting sims.
Victoria, Australiarossoserous2 years ago

I have noticed in missions like mortain counter attack and carentan counterattack the starting troops are decided by the ones you completed the last mission with. is there a way to not let this happen/ are there any rules around those two missions in individual level runs since they are heavily dictated by their previous mission?

SketchTV to się podoba
Victoria, Australiarossoserous2 years ago

do you guys have a discord or something? I noticed you are a very small/new speed running game and was wondering if you were planning on having a discord to discuss strats etc.

Victoria, Australiarossoserous2 years ago

I have been doing a lot of testing on island default and have found ways to cheese every single boss. Broodmother I use a megatherium (that is used throughout the run). monkey i do the same strategy that bishokukai uses. for dragon I use around ten hyeadons with about 300% damage plus the megatherium, i use a shotgun plus a dimorphdon to skip the fireball and spawning stages of the dragon. for the overseer I use a procopodon and a dimorph to first get through the tek cave easily (be careful of microraptors and yutys). there is a spot in the overseer arena that can be jumped to similar to the manticore on scorched earth. also for the snow cave and the cunning cave just do suicide runs if anyone is interested I can make some tutorials on the strategies.

Victoria, Australiarossoserous2 years ago

As farm as I am aware the rules for multiplayer have not been redone. And after watching some other games that have coop I was thinking that instead of choosing non dedicated or dedicated we could have both. Although non dedicated is limited I think it is more accessible and would create a more fun experience and some new possible strats even through the tether limits. Maybe for now keep dedicated off limits as I don't think there has been a decided way of doing it so it can be verified consistently. If you don't want to edit the leader boards for it I more than happy to become a mod again since I'm running the game again (if you guys are ok with it).

Victoria, Australiarossoserous2 years ago

the current discord has been griefed and Liam has just left the sever and given everyone admin so we need a new discord sever

Victoria, Australiarossoserous3 years ago

The basic idea of the run is that it just default but slomo is allowed. the rules around slomo is that the player cannot interact with the character when in slomo (so just has to stand still). this is there to get past the potential hours of waiting for charcoal/metal or tames depending on the strat to complete.

I know i didn't agree with low rng but i think this is slightly different in that it isnt removing parts of the game but its speeding it up. also that fact that default is clearly not a run people are willing to do due to its nature and i think this might open it up a bit to other people with less waiting around.

just a suggestion for the mods let me know what you think. :D

Victoria, Australiarossoserous3 years ago

I recently read through the updated rules for the speedrun and I have an issue with the crystal isle low rng run. Although I do agree it has a place for people to run the map in a way that doesn't require finding a alpha wyvern due to its horrible spawn rate I have an big issue with the choosing of spawn location, I have detailed my reasoning in more detail on the discord sever in the criticism chat. In summary through having the alpha wyvern not spawn in at around 70% percent of the time therefore not letting the run be completed is a valid reason to have a category that bypasses that if a runner doesn't want to deal with not being able to complete the map 70% of the time. however the varying spawn locations of the map do not inhibit the runners ability to complete the map merely their time. Hence I think that this rule needs to be removed because if a runner truly wants a good time then they should be willing to wait out multiple saves in order to get the best possible run. Obviously the counter argument is that it is just a waste of time as it doesn't show any varience in skill and the run hasn't started yet, however using the argument that it just wastes time is applicable to all forms of rng within all runs across the game such as using that logic you should be allowed to spawn in dinos rather than "waste time with rng finding one".

Victoria, Australiarossoserous3 years ago

i want to attempt a default run but the "default settings" for a singplayer game is different from that of server. so do i use the default settings that ark singplayer or modify it to what a sever would have? (considering its a singplayer run i think default singeplayer should be allowed)

Victoria, Australiarossoserous3 years ago

After hours of testing I've found its barely impossible to mesh through the tek cave, I've learnt the locations of all the kill barriers in the tek cave and its just barely not doable. So I was thinking by using the -noundermeshchecking or -noundermeshkilling launch options to disable anti mesh for a new subcatagory on easy runs. I think it would allow for interesting and creative ways of running the game or it least an option for those wanting to play around with meshing without getting perma killed.

Victoria, Australiarossoserous3 years ago

i submitted a game request for JWE got told to contact the jurassic park series mods, so i dm the only one i could see on the discord and he doesn't seem to ever be online, i also messaged in the discord sever and i got no reply. are the mods for this series active? and can i get the game approved? (sorry if i seem rude)

teh_supar_hackr to się podoba
Victoria, Australiarossoserous3 years ago

I was looking into speed running Extinction as I want to attempt every map, however I realised to summon the king titan you are required to have 5 alpha rex teeth, which given their extreme rarity to spawn would essentially make a run impossible or it least leave it up to complete chance of waiting for spawns. So if I was wondering if the rules for extinction (on easy mode) may be edited to make it runnable so we can spawn in the 5 alpha rex teeth in order to make the map what I would call runnable without leaving it down to a slow and random dice roll.

xauspro, BananaGuy, i CozyBTW podobało się to
Victoria, Australiarossoserous3 years ago

i just jumped on today and getting double the harvest rates i normally get, my question is do i keep the 10x harvest or should i be halving it for future runs?

O rossoserous
Dołączył
4 years ago
Online
3 months ago
Przebiegi
54
Uruchomione gry
Company of Heroes
Company of Heroes
Ostatnia próba 1 year ago
22
Przebiegi
Jurassic World Evolution
Jurassic World Evolution
Ostatnia próba 2 years ago
14
Przebiegi
ARK: Survival Evolved
ARK: Survival Evolved
Ostatnia próba 3 years ago
10
Przebiegi
Jurassic World Evolution 2
Jurassic World Evolution 2
Ostatnia próba 1 year ago
7
Przebiegi
LEGO Star Wars: The Skywalker Saga
LEGO Star Wars: The Skywalker Saga
Ostatnia próba 2 years ago
2
Przebiegi
Obserwowane gry
Jurassic World Evolution
Jurassic World Evolution
Ostatnia wizyta 10 months ago
975
wizyty
Company of Heroes
Company of Heroes
Ostatnia wizyta 1 year ago
400
wizyty
Jurassic World Evolution 2
Jurassic World Evolution 2
Ostatnia wizyta 9 months ago
387
wizyty
Bakugan Battle Brawlers (PS/XBOX/Wii)
Bakugan Battle Brawlers (PS/XBOX/Wii)
Ostatnia wizyta 1 year ago
19
wizyty
Just King
Just King
Ostatnia wizyta 1 year ago
38
wizyty
Teamfight Manager
Teamfight Manager
Ostatnia wizyta 1 year ago
26
wizyty
ARK: Survival Evolved
ARK: Survival Evolved
Ostatnia wizyta 1 year ago
297
wizyty
Company of Heroes: Opposing Fronts
Company of Heroes: Opposing Fronts
Ostatnia wizyta 1 year ago
5
wizyty
Moderowane gry
Jurassic World Evolution 2
Jurassic World Evolution 2
Ostatnia akcja 10 months ago
76
akcje
Jurassic World Evolution
Jurassic World Evolution
Ostatnia akcja 7 months ago
54
akcje
ARK: Survival Evolved
ARK: Survival Evolved
Ostatnia akcja 1 year ago
10
akcje
Just King
Just King
Ostatnia akcja 1 year ago
1
akcja