Komentarze
Osaka, Japanref04179 months ago

I see, that makes me agree with you.

I was concerned that if we put them in one category, there would be too many of them and it would be hard to distinguish them from each other.

なるほど、それだと僕は賛成です。

一つのカテゴリーにしてしまうとものすごく多くなってしまって見分けがつかないことを懸念していたので。(最初の提案に書いていたのを見落としてました。申し訳ございません。)

Osaka, Japanref04179 months ago

If you want to make it competitive, throw out the following draft

I think a shorter time and easier difficulty level would be better to increase the population.

Decide a category for each star.

category:1star 2star 3star 4star

5star (career mode any%) so nothing

All recipes are collected Career mode 100%.

Osaka, Japanref04179 months ago

Also, would the in-game timer be called an IGT? If you are aware of IGT, it seems to me that we need to classify IGT and additionally RTA.

Osaka, Japanref04179 months ago

I see, so does that mean that if one of them has 4 Stars, it will not be accepted as a record?

If so, it would be very difficult to achieve and would be classified as a showcase, so it is not suitable for RTA.

Osaka, Japanref04171 year ago

The route of any% has changed greatly now, and I currently only have the old route, ask Cou(nowWR).

Osaka, Japanref04172 years ago

「ゲームのリクエスト」からカテゴリの追加をリクエストしました。ところが、リクエストが却下され、「ドラゴンクエストシリーズのモデレーターに連絡してください」という返事があったので、ここに書きました。 追加してほしいゲームは少年ヤンガスと不思議のダンジョンというゲームです。

wiki:https://ja.wikipedia.org/wiki/%E3%83%89%E3%83%A9%E3%82%B4%E3%83%B3%E3%82%AF%E3%82%A8%E3%82%B9%E3%83%88_%E5%B0%91%E5%B9%B4%E3%83%A4%E3%83%B3%E3%82%AC%E3%82%B9%E3%81%A8%E4%B8%8D%E6%80%9D%E8%AD%B0%E3%81%AE%E3%83%80%E3%83%B3%E3%82%B8%E3%83%A7%E3%83%B3

海外版:https://en.wikipedia.org/wiki/Dragon_Quest:_Sh%C5%8Dnen_Yangus_to_Fushigi_no_Dungeon

参考動画:

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