Scratch that, here's a link to the new server: https://discord.gg/8aAyXGJ
Not at the moment, although I could make one if there'd be interest in it.
If you have a suggestion for a category, this is the place to post it. Describe the idea and why you think it would make for a good category.
Hello! I never realized these leaderboards existed, otherwise I would have requested this a long time ago when I initially did this run:
Though, I'm not sure what the best way to define a "jump" is, or the best way to verify that a given run was actually completed jumpless. The way I did it was to simply forbid myself from using the spacebar, although that's probably a little too restrictive.
Thank you for pointing that out, I never noticed that, but it's fixed now!
If anyone has any ideas for a potential category, feel free to post your ideas here.
In case anyone has any thoughts or questions or whatnot about the game, feel free to post them here.
Well, as the rules exist right now, you're absolutely allowed to downpatch and use any version you want, so your runs wouldn't "not count" if you downpatched. Although, I can understand that doing that can pose additional difficulty.
But... I can't think of an easy solution to this problem in this game (or for any game that gets frequent, major updates). Right now, all versions are permitted, which is the easiest way to moderate this game. Adding subcategories for each version is a no-go, and only allowing the current version would require huge leaderboard overhauls each time a new version is released... Maybe only allowing runs with version 1.0.0 or later would be an acceptable compromise?
EDIT: Just checked, not all of the Island Express runs are from 2015. There is one run from 2017, that is using a version with reentry heating. It might still be worth creating a separate category between the two, but there likely won't be as great a difference in time as you might be expecting.
Other items do affect the gameplay of the player, but they don't make the run faster. They make the run better, though, in my opinion, because they give you a way to mitigate and "fight back" against bad AI rng. You can use shells to hit poop piles or other shells used by the AI, and you can use poop piles to get rid of an AI that's riding your tail. Banning all items, while it does mean you don't need a paw or a cheese to get a good time, it also means you're at the mercy of the AI's rng.
Actually, I'm half-tempted to remove the "1 lap" IL category and replace it with an itemless category (Er, a "No Paw/Cheese" category). There's already messiness with 1 lap, and I'm not sure anyone cares about 1 lap, so replacing 1 lap's messiness with some No Paw/Cheese messiness would probably be an overall improvement to the leaderboards.
I know that the "World Record History" charts are still "under construction" in the new layout - but, when they get finished, I feel like an option to look at a table or a list instead of a chart would be helpful. Lots of games have long histories with huge numbers of world records, and with the old charts it was often a nightmare trying to figure out the exact progression because two (or more) points on the chart would be absurdly close together and it'd be impossible to figure out which point your mouse was hovering over.
(Posted this same response in the Discord server): I actually have considered in the past adding an "itemless" category, and I probably would have already except that I can't think of an easy, elegant way to actually add that to the leaderboards.
The easiest way would be to just add a broad Itemless category/subcategory applicable to all levels, but that would leave you with 7 additional "N/A" categories (The labyrinths, the Bonus levels, and WLP) because you can't use items in those, which just makes the leaderboards look messy.
The alternative is adding an Itemless subcategory individually to each level that is made faster with items - which means manually adding 21 different subcategories. That would be the most elegant solution, but it would take forever to set up.
So, I'm not sure about the best way to approach the issue.
"All World-Firsts" sounds like it could be an interesting category, although I'm not personally familiar with all of the "world-firsts" so verification might take a bit longer than with some of the other categories. If someone does a run of it and posts the video of it here, I can add the category to the leaderboards.
And since nobody has done any 100% runs, I could certainly add "all world firsts" to the list of requirements if people seem agreeable to it.
I haven't contacted either of the other mods about this, but my current opinion is that premade ships are fine. As far as I'm aware, premade ships are only available in Sandbox mode, and time spent constructing ships isn't counted in Sandbox mode anyways. Plus, I'm doubtful that any premade ship is the optimal ship for any category.
If I'm wrong and premade ships are available in Science and Career mode, then my opinion is to disallow them in Science and Career but to allow them in Sandbox.
I feel like a "DLC" variable might be better than entirely separate leaderboards; it's unlikely that anything in MH will significantly change the times in any category, if at all. Plus, this game already has a huge number of categories, and the last thing it needs is even more.
@DoublUp I'm not really in need of another mod right now, as this game is kind of dead right now anyways.
Oh, also, I think in Water Lily Party, skip #4 that I mentioned above might have been patched. So, I'm not entirely sure what to do with the leaderboards about that. I might make a "legacy" subcategory for WLP 1lap, or if its possible to downpatch on the Steam version I might just leave it as it is. But, I'm going to do some more investigation before I change up the leaderboards.
Ooh, very nice! Although, I probably won't add a "skips" subcategory for Poppyto Park (for the time being), because it looks like it probably barely saves any time in 1lap, and I think using a rainbow paw over the lake would still be faster in 5lap. Nice find nonetheless!
As of 2019-04-16, a couple major changes have been made to the structure and function of the leaderboard:
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Runs on Version 0.0.1.1 of the game have been placed into a category separate from runs on Versions 0.2+.
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The In-Game Time now has priority over the Real Time. That being said, the Real Time will still be listed for the full-game runs (or at least for the time being).
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The Real Time column has been removed from the Individual Level leaderboards.
Granted, there's probably not many people looking at this page much anymore, but figured I'd announce it all officially in case anyone got confused by the changes.