It should be fine since everything is the same as the base game, as you say. If there are significant deviations, we'll reconsider.
(I'm not familiar with the + version myself)
Glitch hunters like you with discoveries are the people that make speedrunning interesting!
This extends to Main Game runs as well, which means that the current WR can be optimized further by skipping the opening level cutscenes by exiting and returning to the game.
For sure, evreninhizi. It seems that Imaproshaman and I have an inherent dispute on timing in our hands. Just some wording that would change lots of times if my timing rules are accepted. (Which, by the way, if you're wondering, is from the first input to last input.)
Also, evreninhizi, I found that in my experience, the initial delay between the first input and starting the timer cancels out with the delay between the end of time and stopping the timer. However, care needs to be taken to reduce both delays as much as possible.
It's not necessary to delete your old runs. Shaman and I will just retime your runs.
By the way, Shaman, I still think timing should start at first input and end at the last movement of the protagonist. That way, most unnecessary cutscenes are cut out, and timing rules are the same with Monument Valley 1.
Should the timing for IL be changed to become start at first input?
Create a new IL category, I guess? I'm on mobile right now, so I can't really do that right now.
Just a request; the IL page looks kinda cluttered. Also, I think they should be separated since it’ll be easier to find IL posts.
One more thing: Chapter 6 doesn't have a definitive end. When should the level end?
Can an IL category be added? I'm thinking about running IL and I'd like a place to post my runs.