Pausing for lag reduction purposes
4 months ago
Colorado, USA

Title. Due to the limited processing power of the Nintendo 64, i propose that only IGT (In-game time) be used when timing speedruns. this is partly due to escort behavior (looking at you shrap) when in high lag enviroments. please leave your thoughts on this thread.

Game statistieken
Volgers
38
Runs
528
Spelers
26
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