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Alberta, CanadaKHANanaphone1 month ago

Video ends before I pick it up LOL

Alberta, CanadaKHANanaphone1 month ago

I don't understand what your frame count is based on, but it's definitely too high

Alberta, CanadaKHANanaphone1 year ago

Whoever is in 1st place gets to decide, I like it

Zophar 그리고 songbirder 이것을 좋아함
스레드: Sword Master
Alberta, CanadaKHANanaphone1 year ago

Here's a more accurate explanation:

They wanted to implement variable jump height so that the longer you hold the jump button, the higher you jump. Their solution was that once you're in the air, you're given 2 frames (5 in japanese version) in which when you hit the jump button, you'll jump again. What this usually means is that when you jump from the ground and you hold the jump button, you're really jumping 3 (or 6) times.

They screwed this up though, and they don't check to make sure that all these jump frames are back-to-back. This is really obvious when you walk off of a ledge and are able to jump afterwards.

The most reliable way to double jump is to tap the first jump for 1 or 2 frames. The 2nd jump you can just press normally. Not sure how everyone else does this, but I use my thumb and snap the button. I wear a crappy winter glove I bought from the grocery store for $3 to reduce the pain because it hurts after a while.

arnaud33200 그리고 KenMastersWetDream 이것을 좋아함
스레드: Monopoly (NES)
Alberta, CanadaKHANanaphone2 years ago

I know it makes no sense, but it's faster for some reason.

Alberta, CanadaKHANanaphone2 years ago

Hold up when adding money, not right!

Alberta, CanadaKHANanaphone2 years ago

good job, though note: the end time is when the music starts playing/loss of control

SheepDog_81 이것을 좋아함
Alberta, CanadaKHANanaphone2 years ago

I am posting a comment

Alberta, CanadaKHANanaphone2 years ago

I am commenting on a speed run

스레드: The Site
Alberta, CanadaKHANanaphone3 years ago

I'd like to request moderation of the Klax leaderboard. Two of the three super mods are completely inactive, I've messaged the 3rd mod (RetroRuns, who doesn't even have a run of the game, but I guess is friends of the other two), and they didn't reply. They've not read the forum post either. I've previously submitted a time for this board a few years ago and they rejected it.

Note that the RetroRuns user still streams and probably just isn't reading their SRC messages. I can't message them on twitch because they have it disabled, and I didn't feel comfortable waiting for them to stream and "ambushing" them. The other two mods are gone.

https://www.speedrun.com/klax

스레드: Zelda Classic
Alberta, CanadaKHANanaphone4 years ago

I understand that skipping the intro is really convenient, but I don't know...that's not really a common thing to do in speedrunning.

스레드: Zelda Classic
Alberta, CanadaKHANanaphone4 years ago

Since there's now a feature for "main rules" and "category rules", I moved as much as possible out of category rules to lower the amount of copy & pasting.

스레드: Zelda Classic
Alberta, CanadaKHANanaphone4 years ago

Added it, though that video doesn't show the in-game time of the file afterward, can you add a link to a screenshot of it when you submit it? Obviously that's not the best proof, but whatever, this board needs runs.

스레드: Monopoly (NES)
Alberta, CanadaKHANanaphone4 years ago

Also going to use milliseconds for times under a minute

스레드: Monopoly (NES)
Alberta, CanadaKHANanaphone4 years ago

Alright here's my plan, going to retime the runs/categories so they use the same timing:

  • Starts when you hit A on the "Press 'A' to start game, or Press 'B' to use the game editor". I don't want to wait for the game board to appear because it's too hard to start the timer accurately, this way you just hit it when you hit A. Plus it seems to be the most popular one anyway.
  • Ends on the first frame of the final CPU being bankrupted. 2-player was doing this, but 8-player was doing final input, so I guess I'll retime those.
스레드: Klax
Alberta, CanadaKHANanaphone4 years ago

Obviously I should have asked this earlier (like not 3 years later), but it was rejected for "cheating" which is wrong, it was just using a glitch with the NES version's drop meter. That's not cheating, this isn't early 2000s Twin Galaxies.

스레드: Anticipation
Alberta, CanadaKHANanaphone4 years ago

Yaaay

8BitsOfJoy 이것을 좋아함
스레드: Anticipation
Alberta, CanadaKHANanaphone5 years ago

Yes (1 year late)

baldnate 이것을 좋아함
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