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: DEVOUR
SwitzerlandAstix1 year ago

funny

Niels 이것을 좋아함
SwitzerlandAstix2 years ago

If I remember it right I think 55 is possible ;)

SwitzerlandAstix2 years ago

He is back

SwitzerlandAstix2 years ago

(impossible)

Gaming_64, Zumi, 그리고 PinkyNoice 이것을 좋아함
SwitzerlandAstix2 years ago

have a decent time (easy) / interact with the community (impossible)

Gaming_64, Zumi, 그리고 PinkyNoice 이것을 좋아함
SwitzerlandAstix2 years ago

GGs!

ra9233830ra 이것을 좋아함
SwitzerlandAstix2 years ago

Ofc I got to 5-1 blind ;) Sadly its a lie ;(

Gaming_64 그리고 AIien 이것을 좋아함
SwitzerlandAstix2 years ago

The legend is back!

SwitzerlandAstix2 years ago

Can you make a tutorial on youtube? I dont understand the trick... ;(

kiberty, Gaming_64 그리고 3 기타 이것을 좋아함
SwitzerlandAstix2 years ago

We'll likely create a sub-category that keeps any% multiplayer, but also adds a new tab that allows Boost mode. Now the question is... do you guys want to add extra rules to any% Multiplayer like... "that one player cant stay for all the time in the bubble" Personally I think it would be boring if only one person stays 24/7 in the bubble. Ofc there is some pro and con to it. Like "bubbling is an in-game feature" but also "one player is doing all of the work"

A cooldown would be a good idea I think. Like one person only can stay for 15 or 20 IGTs (ingame-seconds) in the bubble at max

what do you think?

Gaming_64 이것을 좋아함
SwitzerlandAstix2 years ago

a variable category might be a solution for that. Like that https://prnt.sc/264btis ofc the category is not popular, but it solves the problem (idk how to set it up bc I never changed something on a leaderboard)

Gaming_64 그리고 Nickunderscore 이것을 좋아함
SwitzerlandAstix2 years ago

nerd

Gaming_64, ely_, 그리고 PinkyNoice 이것을 좋아함
SwitzerlandAstix2 years ago

no towers

Gaming_64 이것을 좋아함
SwitzerlandAstix3 years ago

It doesn't matter how popular or competitive a speed game is. There are many unpopular games with milliseconds added. These games aren't even that short. Everyone I asked liked the idea and I think it would be useful and a better change for the game, because there is nothing that speaks against it. The only minus is to retime the run by milliseconds but that wont be a big issue because the odds of a tie happening are small in a less competetive speedgame and retiming wont be too much work either.

Gaming_64, Kaoskarl 그리고 2 기타 이것을 좋아함
SwitzerlandAstix3 years ago

It would be nice to get a response from the moderators. I would like to know what they think...

Gaming_64 그리고 Niels 이것을 좋아함
SwitzerlandAstix3 years ago

Is there a way to add milliseconds to the board? Because I tied my PB on the second. But it's definitely faster than my previous PB by a few milliseconds. My Idea is to do it like the SMO leaderboard. Only add milliseconds when someone "TIES" someone else, or his own PB on the second, to see who actually was faster. There is also a canche that Niels will tie Nivadra or me on the second. So it would be useful to see who has the faster time.

Like this: https://cdn.discordapp.com/attachments/681908030748753926/841169266707660800/SMO_ms.png

Gaming_64, Ruub 그리고 5 기타 이것을 좋아함
SwitzerlandAstix3 years ago

why not. Would be nice ^^

Gaming_64 그리고 Kaoskarl 이것을 좋아함
SwitzerlandAstix3 years ago

Tbh, who knows what boost mode is. Let's change the name to "Any% Multiplayer". Would be easy to change and new runners would know what the category actually is.

(its up to the mods)

Xenovia, Gaming_64, 그리고 Kaoskarl 이것을 좋아함
SwitzerlandAstix3 years ago

Yes. Why not

Gaming_64 이것을 좋아함
스레드: Gravity Duck
SwitzerlandAstix4 years ago

Are you going to add IL categories? (THE FOREST / UNDERGROUND / THE MOUNTAINS / THE CITY)

I would appreciate that :)

Gaming_64 이것을 좋아함
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