コメント
スレッド: Wild Arms
Christmas Islandcha0sWR1 year ago

Hi, sounds like a save corruption, never seen anything like that before. Are you able to take screenshots or a video?

スレッド: Speedrunning
Christmas Islandcha0sWR7 years ago

We are organizing another CRC! An event where several teams create a route in secret for an RPG that has no known runs, and race after a certain period of time (2 months in this case).

Video with the details:

We chose Magical Starsign (NDS) as the game this time, and are looking for people who want to sign up as either a team or as an individual (you will be assigned a team by us). Challenge is open to anyone, and event doesn't start until April 22nd so you have some time to think about it. Thanks!

To sign up/participate, join the discord at: https://discord.gg/8cXHp

And for more complete info, visit: https://forum.speeddemosarchive.com/post/crc_3the_collaborative_routing_challenge_3.html

スレッド: Wild Arms
Christmas Islandcha0sWR7 years ago

ACE stands for Arbitrary Code Execution. The any% category uses spell names and hollow man to rewrite the game's code for a credit call, and so No ACE does not do that and instead gets to the ending by beating Zeik Tuvai. I run on PS3 PSN version, which is comparable to ps2 fds. Ps2 fds and PS3 digital are most likely faster than using ps3 with disc.

スレッド: Wild Arms
Christmas Islandcha0sWR7 years ago

rudy's prologue tends to have more resets, so i do it first. Other benefit is that getting heal berries before Jack's prologue means that you can heal before the last two rooms (where you can encounter a skeleton) without having to pick up a heal berry in memory temple.

スレッド: Wild Arms
Christmas Islandcha0sWR7 years ago

for panel bouncing, you just push the opposite direction you want to go when sliding into the panel. No super detailed video on step counting atm, only part that might be tricky to learn just from watching glitchless vod is tripillar, i basically wait until a certain part of the song before i switch.

スレッド: Wild Arms
Christmas Islandcha0sWR7 years ago

Good luck with Glitchless runs, run is definitely beatable with three deaths. No real restrictions on emu, just don't mess with the settings to purposefully make the game faster and should be fine.

Rhadamanthos これを好き
スレッド: Wild Arms
Christmas Islandcha0sWR7 years ago

yo, there's a few categories for wild arms, most people start with No ACE because its fairly short and the most competitive (and probably the most fun). The document here should have all you need to know to learn No ACE: https://docs.google.com/document/d/1_lbCRXKBRANOrQFlGXgQDWIqztys2c-ZFqQyxVFLt58/edit?usp=sharing If you're interested in other categories lmk.

スレッド: Speedrunning
Christmas Islandcha0sWR8 years ago

The #rpg channel on speedrunslive is starting to organize the second CRC, a competition between several teams to create a route for an RPG that has no known speedrun. The routing occurs over the period of a month, ending with a race between a member from each of the teams. (full details are here: http://bombch.us/BgNC )

Essentially, we're looking to see if anyone here would be interested in participating. You can either sign up as a team, or enter individually and be grouped with other individuals. It might be good experience for people that think routing an RPG alone is too daunting of a task, or might just be a fun thing to try out. We're accepting sign ups until the 10th, with the game hopefully also being announced then. If the game is announced and you decide you don't want to participate anymore, you'll still have three days to back out before teams are officially formed.

Sign ups are here: http://bombch.us/BgDU

And if you have any questions, you can either post here or ask in #rpg on the speedrunslive IRC.

Thanks!

MASH そして Ahramanyu これを好き
cha0sWRについて
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