コメント
United StatesKThree11 months ago

Unfortunately not. The rules under the leaderboard list approved hardware and emulators for speedruns. Retro bit duo is not on the list of approved hardware.

SuperGamer64 これを好き
United StatesKThree1 year ago

Your video cuts in and out a little bit, so it's a little tricky to say for sure. Definitely check out the article in the wiki about this fight: https://mtpo-speedrunning.fandom.com/wiki/Piston_Honda_1

the 3 opening guts are not misdirected, but after the original guard raise they're buffered. Then for the 2 star punches, the first is buffered, and the 2nd is slightly delayed. You can get suboptimal damage if several things happen. If your opening guts are too slow, you won't get the damage you need. If you don't properly delay your 2nd star punch you also won't get the damage you need.

The game is subtle and it can be hard to know what exactly went wrong, keep it up :)

SuperGamer64 これを好き
United StatesKThree1 year ago

As stated above was able to get the information in discord. But if someone stumbles on this thread:

https://forum.speeddemosarchive.com/post/mike_tysons_punchout_nes_ss_and_ils_ss_wr__1627.54_on_p15_393.html#mike_tysons_punchout_nes_ss_and_ils_ss_wr__1627.54_on_p15_393

Here's an old forum thread where the game clock / decimal values are pretty well documented

United StatesKThree2 years ago

yep, that's allowed, though I had trouble getting it to display times the same way, mods will re-enter IGT times into their own spreadsheet as a part of validation.

United StatesKThree2 years ago

We are taking it under consideration with the moderator team.

I like the features of the MesenRTA fork, the vanilla versions of Mesen require a bit more upfront work (like being able to frame advance videos etc.) that may make it considerably harder on the very small active moderation team.

SuperGamer64 これを好き
United StatesKThree2 years ago

I agree with everyone's opinion that it should be allowed. It was discussed in the discord by some of the people in this thread. I believe the general consensus was that since none of the mods currently own any FPGA system and perhaps some level of lack of knowledge of these systems, combined that there were no active runners running the game on the system that it wasn't a high priority item to be reviewed. I do think it's something that needs to ultimately be included, because original hardware is going to continue to become more scarce, and MTPO specifically benefits from having lower latency systems, which is important in achieving some of the faster times in this game. All that said, there frankly, aren't many people running the game on anything other than original hardware, and the number of mods that are actively managing the game is also pretty small, so I can understand the hesitance to broaden additional scope of their efforts.

Sarvets そして Plink これを好き
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