All right I added categories for Crystal Heart and Bloodrite
is it all kills too or just all secrets, doom engine games generally do all kills + all secrets
All right thanks
I'm thinking about doing a run, tried to follow along with B Ending but am kind of lost on what to do, do I really need a small key for the sewers? Little things like that I'm getting hung up on.
From what I can tell it's just enemies walking into you in a certain way, their hitbox pushing yours through walls since they can't overlap or something idk, if you can get humanoid enemies to do it there's a ton of time save everywhere, but it'll make the run a RNG nightmare, I tried getting enemies to push me through walls with godmode on and it's weird, maybe someone can refine it, big skips all over especially the mines in act 2 if you can get the heads to push you through that door can just go through the train door without getting the train, then there's that one fort stage with the exit right there and a shotgun guy popping out the ground if he could push you in would skip the whole stage
I added the two you mentioned what are the other ones
Involves a slight turn and bouncing the katana off him at the start then walking around the arm he doesn't attack with
just push her up, move towards the cabinet and you're good.
So the gates in nowhere there's the bug where you back out of them then just walk through the gate, has anyone tried that with the keycard door in the hospital and the plaque door in Nowhere?
Crypt stuff, semi-consistent oob, then there's debris skip, and the shotgun jump to end about a second early
Save Jumping, spam jump on load, hold forward, spam kick whatever, can jump in the air, allows dynamiteless Asylum Grounds skip maybe more
yeah the Crypt one idk, it feels like it just happens. I'm sure there's other places to prop clip too.