Utas
Michigan, USABBoyBaggens2 years ago

Hello,

I'm considering running this game a bit and had some questions about what settings I can change and make sure I'm still following rules.

Are enemy markers on allowed?

In the current run in Any% I see that one of the islands was changed when generating the world. Are we allowed to choose any types to be generated? Are custom islands allowed? (I'm assuming not for custom)

I'm also assuming that Editing Robot settings is also not allowed?

Michigan, USABBoyBaggens6 years ago

I think we should change the Timing for the full game to something like:

"Starts at Finish on name screen, ends at the "SAVE" screen before the end credits"

After the final challenge is complete there is still some dialog you have to get through (which dialog navigation is a big part of this run currently) The save screen after that dialog is really the last part that you can control which would effect the time it takes to complete the game.

For instance you could just sit with the dialog up for 5 mins after the last completion and never see the end credits. Once the final save screen you can't effect the completion time any longer (short of turning off the game).

What do you think?

Michigan, USABBoyBaggens6 years ago

Hello All!

I decided that I would learn a new speed run during SGDQ 2017. I looked through my games for one that I wouldn't mind putting hours into and decided on this one. However, in looking up speed runs for this it appears there isn't one as far as I can find! Is anyone closet running this? Has anyone tried to run it and given up? Anyone interested in developing this game's speed run with me?

I've already begun creating pretty detailed splits for this game and done some preliminary pathing. Based on what I have it should be ~2 hours and 30 mins per run. But I'm confident that time can be shrunk. There is a boat load of optimization left to do.

Next steps for me are:

  1. Complete initial split estimates and setup
  2. Get my DS setup working for streaming again
  3. Do a proper run
  4. Post results and list of current strats used to achieve

I'd love to get this game active so if anyone wants help or wants to help, I'M IN!

Michigan, USABBoyBaggens7 years ago

I love playing this game. It is just satisfying. I'm going to give this a few play troughs and see what I think. Is anyone willing to share any tips?

Michigan, USABBoyBaggens7 years ago

Hey all,

I'm just getting started on learning to speed run this game. I played it all the time growing up and even had music from the game in my wedding I love it so much.

I ran Mario in collage. My times were nowhere near world record speeds but I was under 6 and a half minutes which I'm happy with. Now I'm looking to learn a second game and figured one of my all time favorite NES games was a good choice.

I watch the speed runs here and some from GDQ and I've read all the TAS notes to get an idea of what frame saves are potentially possible. But I wanted to throw this out here and see if there are any tips you have for a new Cristalis runner (and a relatively new speed runner in general).

I do have a specific question too. Is it permissible to select continue rather than new game to save time on exiting the start cave? Or is it required to start from name entry for this run?

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