how do you do the dart gun turnaround for the t rex? i cant figure out how to keep going forward while backwards
i still don't remember how skip does the darts at the end of the t rex. somehow he is able to go forward and turn around hold the turn around the whole time and shoot, you could probably do it with any weapons, i just forget the formula. I know that i did the electric gun for the t rex cause its on the way to the waterfall drop, the second one that is.
i know they liked it to be on hard difficulty, but i dont think i ever did hard difficulty. i think i did normal man. its been years though so i don't even remember anymore. i can tell you this though. once you get the glitches. its literally the best thing ever
first level you just mash jump its frame perfect so you reset a bunch until you get it. on the savanah level, go left hit level edge. jump shoot like 2 or 3 darts and hit left right on the d pad, it will put you backwards on the ostridge. jump and hit right left on the d pad, its all timing, if you get it right you will be outside the map on the left. hold left and keep shooting darts once your out of the map, once you hear yee ha, hold right and keep jumping, the, the level will end. on cargo, you put yourself up right near the ladder. jump and hold shoot near the ladder, if you see grants legs go back to a standing animation while in the air, you have done it right and fall through the floor. to get it right, you must hold shoot and hit and hold right once you land before falling through the floor. and you will run backwards until you are on the other side of the metal cargo, go over to the ladder and hold down to end level. last level, the waterfall glitch. you have to hold shoot while going top speed towards a water fall. hold forward whichever direction that is and shoot, once over the waterfall, let go of forward and hit down on the d pad and roll from down to whatever direction backwards is, if you get it right you will fall through the whole map. once out of the map, you have to move right until you are at the end of the level. the screen will bounce up and down. but the goal is to have your character end at the very end of the map, literally keep moving left to right until you learn the rythm. the last level as always shoot the t rex and stay alive and gg. i have no idea how skip does the raptor glitch in the jungle level, i personally just run through that one. thats why i didn't mention it.
watch the two runs for glitchless. but just knowing the glitches in the game, just not doing anything game breaking. just starting to watch top run, it looks like you would complete the levels as normal. honestly though, the glitched run is a lot more fun.
When I start the avery missions and do the four iron, I start the mission, get busted immediately, confirm load from autosave, restart mission, get two stars and get clothes at shop. Then I do the mission as intended with the sniper rifle. As I go into the next mission, demolition man, I get one star prior to entering the mission start. continue to hold the star after the mission starts and then I get busted, Once again load from confirm autosave and I am in the mission while the mission is able to be started again. I did double gatezip just to see if skumhole purchase does anything but I get an fatal error/game crash. I also tried the skumhole purchase with all gates open and I still got the fatal error. If you start the mission twice, you can save if you start the mission twice although it doesn't do anything and you gotta redo the mission. hopefully someone can figure something out with it though. I was able to replicate this, it is very specific though.
Not sure if this is entirely new or not but I found that you can in fact slide while throwing an airplane, its basically the same concept as getting a free airplane with the shaolin kick but in this instance you would hit jump instead. then you immediately want to slide left or right, timely feels pretty precise, but the slide will offset the jump. more testing needs to be done, but if you throw the airplane the right and slide right it should hurt you on release, maybe a new trick for the final boss and an instant kill?
my bad dude, i pretty much quit retro so i didnt even see your video. dont worry i made you a mod for the game.
-2.51 is the countdown timer for the Sega Version of this game. You can start the split countdown when you hit Start on the screen prior to the first stage. Keep in mind that this is for the Daze before Christmas run thats equivalent to having the pal game itself run on a ntsc genesis. The rom that has the correct speed is in the resource section under tools. If you are just running the pal version of this game on a pal setting, I believe the countdown timer is -2.59. you can tell the difference between the soundtracks in which version is faster. Keep up the runs and good luck!!!!
i would imagine that it cant be done on hardware unless you have some sort of modification. I know i won't be running this game anytime soon i was curious if i could figure it out. Makes ya wonder what else can be done though. well good luck man, post your progress if ya manage to get it. e positioning for the jump and when you meet the projectile feel like they have to be spot on the climb itself doesn't have to be like it was in the tas
I just got it but i used my keyboard while using the controller. so i don't know if there is a way to hold up and down at the same time. someone who uses a keyboard for a controller could pull this trick off hold up first then hold down and jump and you will see it puts you higher through the floor. then meet the ball to glitch you through the floor
this got me interested so i tried messing with it for like an hour with no success. i looked up tas video and it says something about up + down jump, makes no reference but i think its the referring to the one in question. i can't hit up plus down at the same time with my controller
it also makes me think of the tas only blob skip for castlevania ii simon's quest, where simon has to meet the blob at exactly the right moment in time at the exact height, like everything gotta be picture perfect. it looks like the tas moves to the right when jumping on the projectile. i'll be curious to know if you can get this to go. the tas even holds up left before jumping aiming the gun up, i wonder if thats what makes that enemy shoot like that as well.
i kind of wonder if thats character specific?
I submitted a run about a run for https://www.speedrun.com/the_terminator_sega_cd a month ago. I saw that the moderator hasn't been active for a few years now neither on twitch or as a speedrunner.. I sent that person a message just in the off chance they were still around somewhere about the run but I haven't gotten a reply. I was wondering if i could become moderator for The Terminator on Sega CD
I have a Sub 18 run I did for Medium Difficulty. I was just wondering if you could add this difficulty to the leader boards.
Hi, I was wondering if I could be added as a moderator for https://www.speedrun.com/berenstain_bears_camping_adventure I have had a run sit there for quite a while waiting for verification. I reached out to the moderator and never got a response back. Thank you for your time.
hello, I was wondering if I could be added as a mod for https://www.speedrun.com/the_lost_world_jurassic_park_game_gear I submitted a run 4 months back and reached out to the current mods via twitch and unfortunately haven't received a reply. thanks for your time.
to further that, is it just me or does the snes and sega version feel like they run differently?