Hey all!
I wanted to map out the potion stages for Donalds potion tower. The reasons are two:
- Mapping out the optimal movement
- Counting the steps to easier understand how good the RNG was
So I started making maps. Hopefully I'll make more. When I do, I'll update. :)
Figure I
Figure II. 191 Steps
Figure III. 167 Steps
Figure IV
Figure V. 411 Steps
Figure VI. 96 Steps
Hey all! I found this website http://ruwix.com/online-puzzle-simulators/sliding-15-puzzle/
And here's a picture of the clock:
I really liked it because
- You can upload a picture of the clock and
- Use the arrow keys to move the tiles similar to Mickey's Ultimate Challenge.
But maybe it's only 4x4 block puzzles so I guess that limits the use to Medium difficulty, even though general skill in solving block puzzles is good for speedrunning this game. :)
Hey all! :)
I made a discord server. Modeled it after the Super Mario World Discord since it felt like they have a good structure and I'm a member of that one. Maybe if you would want to make a Discord that links to it Toad22484? :) Even if people aren't very interested in chatting I'm thinking it's a good place for summarizing the ideas and progression of this speedgame. :) https://discord.gg/7Na7FJ6
Hey everyone. I was playing with the idea to somehow complete a level without having to ring the bell. When wrecking havoc around the door to make something crazy happen I triggered this glitch.
In this video we can see the second time I managed to trigger trick. I did not record the first time it happend but if I remember correctly I was spamming the jump button in the corner and licking.. Will post if I figure out more. If we manage to figure out how this work it could be really useful for speedrunning. :)
EDIT: I got it once more. It was a lil' different as you can see in the video.
- I had no tongue upgrade instead of 1 tongue upgrade
- Had the reverse controls powerup
- Faced the corner instead of doing a Right to Upleft motion in the middle of the door Note: Doors have some sort of collition on their left side, the place where I took off.
EDIT2: Got a third one. I don't have any additional to draw but I'm thinking all of this is related to the flying mats. Since they are the reason you can double jump I wouldn't be surprised if something could get weird with them. Have tried other places to see if the door matters and also tried without the speed powerup but no success so far.
Heya! So been thinking about three categories that would be swell to have on the leaderboard.
First one is the Snake RnR equivalent to 100%, 'All Pickups & Feet' where one collects all powerups (1-Ups (invisible, visible and the ones from feet), Clocks, Tongue Extentions, Continues, Speed, Invincibility and Control Reversers) and defeats all feet! Here is a sort of okay run of it I made to start off with. youtu .be/f9beIcJcJhA <-added a space between youtu and .be to remove the preview, consider it my submission to the category! :)
Second one is Any% Co-op, which is Any% but you play it with two players. Dunno what other thinks (discussion is welcome) but I'd say one player is allowed to be on submissions with many runners, for example if I do one run with 1 friend and then 3 months later find another partner we can submit our run and the first run would still be allowed to stay on the leaderboard.
The third one is Warpless Co-op and is like Any% except you don't use any warps.
Hey everyone! I made a Snake Rattle 'n' Roll logo for this site! I uploaded it here in PNG, looks like it should work. :) https://imgur.com/mm574Pg
If you think it's a bad idea to add it or if we should come up with another solution let me know. :)
Hey. Here are some things we could add to the resource page.
Atlas of the game
Could also make a TAS section where we reference the 1-player TAS http://tasvideos.org/2934S.html , the 2-player TAS http://tasvideos.org/4935S.html and the Snake RnR resource page http://tasvideos.org/GameResources/NES/SnakeRattleNRoll.html
All the best to you :)
Heya! Here's a thread where we can post noteable videos about this game! Here's a run that Kommisaarien did with DanielMauritz on commentary. It was for an event called Speedyfists, which was a two~ day online event held at the end of april 2017. An organizer approached us about doing a run which was an honor!
Hey everyone! Welcome to the Xena: Warrior Princess: The Talisman of Fate community!
This is a thread where you can write a post and tell us about yourself, what you think of the games and your speedrun related ideas about it! Also suggestions can be posted here but if you want to make your own post that works great too!
Speedrunning of this game came about because Kommissaarien already had been doing a bunch of Despair% runs with her friends. She pitched it to me and I jumped on the train!
Take care and let's enjoy this true-to-the-series fighting game together! :D
Heya everyone!
I've been routing dungeons & devils a lil bit and if all goes according to plan I'll submit a run for it sometime soon. I got a lil question/request though. I see that people are using the HD Mod that allows for smooth army managing. I think it's a good idea to allow this mod, but shouldn't the rules state that this Mod is allowed?
Just wanna add that it's lovely to see that Heroes of Might and Magic has leaderboards on Speedrun.com. :)