I asked for mod on day 1 lol, I usually have no problem obtaining it as I check speedrun frequently for all the other games I oversee and now that I know this very well that's all the more reason, share the love Doppie you can't hoard it lol
There hasnt really been a lot of activity to warrant more mods i'd think, but I'm sure if Doppie feels overwhelmed he'll add more mods to join him
There has been a discussion about load removal for PC runs. I thought people were for it, but it just disappeared... so are we adding that for PC runs? maybe have a column for with and without loads?
There was someone who reached me about it a while ago. I mentioned it quickly in this thread but it didn't seem to be a problem.
You have long loads times, Brassmaster?
Consoles should be consistent for loading, so this would apply to PC runs only. there are a few minutes of loading throughout the run, so it will create a difference on PC runs. It was agreed upon in the SDA forums, but yeah, it disappeared. seems weird to me, but thought i'd post something just in case.
I think it wouldn't hurt to do time with loads and without loads. Unfortunately with a new update it kinda went rip so we're back to rta on PC atm. That's the only layout change I'd like to see if we get it back up and running.
As for mods, I mean if doppie can handle it sure, if not one of the runners should be sufficient. Maybe someone who is a mod for other games as well or just is really good at the game.
I don't see any major problems except for the lack of pink ;)
Ok, I'm fine with those loading times, but my question is: Do we have a timer who stops during loading times? If not, we'll have to calculate it manually, right?
PC runners, at the time being, the best idea would be to downpatch the game to b1026, as load remover and autosplitter don't work on the newest patch. Runs that don't use load remover will not be manually re-timed. You can easily do that in Steam Options by right clicking on the game in the Steam L