Emulator Runs
1 year ago

There are no previous emulator runs or debates I know of for this run. I love seeing new runners and runs and, while getting physical copies of the games is not very hard, emulators can have particularly low barriers in some cases. Nevertheless, as we all know, emulators (especially on PC) have some significant differences that make a comparison with original hardware difficult.

I propose the following: The number of emulator runs is currently low and not on world record pace. We had no debates on emulators at the moment. I will keep doing my best to verify runs, including emulator runs and keep all runs on a single leader board, just like with JP-Western version runs. Should there be a significant increase in emulation, I will create a separate category even without previous debate. (This can of course be reverted at any time if there are arguments against it.) We should have research on potential differences between runs on emulator and original hardware. (I have made some observations but am still lacking sufficient evidence. I suggest prioritizing analyzing JP runs.)

Please add ROM and emulator information to make it easier to reproduce and investigate.

ROM Example: Core: Goodname: Ganbare Goemon - Derodero Douchuu Obake Tenkomori (J) [!] Core: Name: GOEMON2 DERODERO Core: MD5: 96CA36D474E82C270A129D775C63167A Core: CRC: 457B9CD9 9C55352 Core: Imagetype: .v64 (byteswapped) Core: Rom size: 16777216 bytes (or 16 Mb or 128 Megabits) Core: Version: 1449 Core: Manufacturer: Nintendo Core: Country: Japan

Emulator: Build version/date/hash/commit and operating system.

Edited by the author 1 year ago
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