Commentaires
Virginia, USAmatthewreality1 month ago

You'll have to give me more info on this as I'm not very familiar with Auto-clickers.

  1. Is this essentially 'turbo' for mouse clicks? Are there other advantages?

  2. What is the goal here? Is this accessibility-related? Or for ease of faster times?

My initial feeling is any runs compared against another should have the same or very similar variables affecting the end result so if an auto-clicker provides a clear advantage, it should be a separate category. I think in the case of TCII, it certainly does (less so with TC or TC3).

Virginia, USAmatthewreality1 month ago

That should be okay, provided the file has not been edited or enhanced in any way. Good luck on the runs!

MR

performance: Time Crisis II
Virginia, USAmatthewreality1 month ago

I have heard of the DX version of TCII Arcade but have never seen one! Pretty incredible. Nice run, I'm jealous.

I wonder if this was a WR back then? Too bad the vid doesn't have the saved list of scores just to see what times were present.

VincenzoConvertini aiment ceci
Virginia, USAmatthewreality1 month ago

Yep, you're on the board @BOSSCAT! Running on controller is tough so nice work.

BOSSCAT aiment ceci
Virginia, USAmatthewreality6 months ago

Hello santopotter,

There's been a lot of success with that category on TCII so I think it makes sense to have it for TC3 as well. Give us some time to make the categories. Feel free to submit a run under the wrong category if one doesn't exist. GL on the runs!

MR

Virginia, USAmatthewreality8 months ago

Currently, there are no rules against continues! Generally, you suffer a time loss on getting hit, with exceptions to a couple of points (like the first sequence of the boss in 2-3). Continuing does clear the current area for you but hard to imagine saving time in this regard unless the hits are taken at points where the game moves on during the damage animation.

Virginia, USAmatthewreality9 months ago

I'll second Don here: there was no doubt that your run was not legitimate. It was just a matter of finding the proper category out of fairness for you and others!

Thank you for your work on emulating these great games!

Planetaryashes aiment ceci
Virginia, USAmatthewreality9 months ago

Sorry for the delay here, I have applied the fix and everything is now under a variable category in the Arcade seciton.

DonAtreides aiment ceci
Virginia, USAmatthewreality9 months ago

Since no other mods have dropped in, I am inclined to say it's a separate category. I'm gunna double check the timing before making the move but should be completed in the next day or two!

DonAtreides aiment ceci
Inconnu
Virginia, USAmatthewreality10 months ago

Do you have a photo with the final time?

performance: Time Crisis
Virginia, USAmatthewreality10 months ago

so I actually dropped this time in as Smraedis mentions it on his youtube video for the WR.

However, it looks like the link has gone bad but the time used to be posted there. It was a verified time at one point, but I cannot find a record of it online at this time.

Virginia, USAmatthewreality11 months ago

Hey DonAtreides,

Thanks for the very helpful info. I'll take a closer look this week and return with an update!

MR

DonAtreides aiment ceci
performance: Time Crisis II
Virginia, USAmatthewreality11 months ago

Nice run, Planetaryashes. I placed this under Emulation w/ Mouse instead of Arcade. I know it's under the PS2 section but I feel that is the best place for this run where you are competing with other equatable runs.

Planetaryashes aiment ceci
Virginia, USAmatthewreality2 years ago

having flashbacks to tablecloth 56. Nothing like creating a mysterious new profile to call someone out.

https://www.speedrun.com/timecrisis2/thread/3e6vl

Virginia, USAmatthewreality2 years ago

Hey TheXploder,

It may take me some time to set up but this is certainly possible. We don't want to discourage those who are interested in the TCII community!

Are you emulating the arcade version or the PS2 version? This would decide where I nestle the category. I can do some other updates at the same time!

LMK and I'll keep you updated. Join the discord channel for faster communication and updates!

MatthewReality

Inconnu
Virginia, USAmatthewreality3 years ago

Hey Marc-Andre_Morin, the mods would need to make that and it takes a lot of time but if you request again or join the discord, someone could probably set it up.

Vector_Delta, 1. the game doesn't really change much as far as the number of enemies, health, and RNG due to difficulty so in order to keep things to one leaderboard, u should only run on very hard.

  1. While you should use Arcade defaults, getting hit and continues do not affect whether or not it's a speedrun. Others may comment a run is, 'less impressive' if you take damage but a record is a record. Plenty of speedruns include taking intentional damage if it means a faster time or even the possibility of a faster time so don't listen to those ppl.
Virginia, USAmatthewreality3 years ago

Agreed. I also miss the runs prior to the discovery of the invincibility glitch, especially using the Biochambers to move around.

Virginia, USAmatthewreality3 years ago

Hey Everyone,

I would have liked to post a run before asking this but alas. I think it'd be cool to have a CryBaby% category. We do already have 1 run! Not sure how M1 would feel about it but similar to the All Modules run, you get to see much more of the game/ship, as well as not being as optimized as the Any%.

At any rate, I enjoyed the CryBaby speedrun and thought it'd be cool to make it a thing, in spite of the weird rules n' stuff.

MR

Virginia, USAmatthewreality3 years ago

Finally set it all up under Story Mode - Arcade. LMK what you think!

RyanWalker1 aiment ceci
Virginia, USAmatthewreality3 years ago

Awesome RyanWalker1, congrats on the run! I don't have time today but should have time tomorrow to set up the page.

Exciting to have new people and avenues to speedrun added to the community. Welcome!

À propos de matthewreality
Inscrit(e)
7 years ago
En ligne
3 days ago
Parties
36
Jeux joués
Time Crisis II
Time Crisis II
Dernière run 4 years ago
20
Parties
Time Crisis 3
Time Crisis 3
Dernière run 4 years ago
8
Parties
Time Crisis: Crisis Zone
Time Crisis: Crisis Zone
Dernière run 4 years ago
2
Parties
Ninja Assault
Ninja Assault
Dernière run 4 years ago
2
Parties
Bonanza Bros. (Genesis)
Bonanza Bros. (Genesis)
Dernière run 7 years ago
1
Partie
Wild Guns
Wild Guns
Dernière run 7 years ago
1
Partie
Time Crisis 5
Time Crisis 5
Dernière run 4 years ago
1
Partie
Endgame
Endgame
Dernière run 4 years ago
1
Partie
Jeux suivis
Bayonetta
Bayonetta
Dernière visite 1 month ago
48
visites
Bonanza Bros. (Genesis)
Bonanza Bros. (Genesis)
Dernière visite 1 month ago
309
visites
Chex Quest
Chex Quest
Dernière visite 2 years ago
43
visites
Dino Stalker
Dino Stalker
Dernière visite 3 months ago
40
visites
Disney's Aladdin (SNES)
Disney's Aladdin (SNES)
Dernière visite 2 months ago
126
visites
Endgame
Endgame
Dernière visite 1 month ago
81
visites
Hook (NES)
Hook (NES)
Dernière visite 6 months ago
29
visites
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the Past
Dernière visite 3 days ago
138
visites
Jeux modérés
Time Crisis II
Time Crisis II
Dernière action 28 days ago
95
actions
Time Crisis
Time Crisis
Dernière action 1 month ago
53
actions
Time Crisis 3
Time Crisis 3
Dernière action 11 months ago
26
actions
Time Crisis: Crisis Zone
Time Crisis: Crisis Zone
Dernière action 1 year ago
7
actions
Time Crisis Strike
Time Crisis Strike
Dernière action 4 years ago
5
actions
Time Crisis 5
Time Crisis 5
Dernière action 9 months ago
4
actions
Ninja Assault
Ninja Assault
Dernière action 9 months ago
2
actions
Endgame
Endgame
Dernière action 4 years ago
1
action