Arcade Any% Glitched in 36m 24s by
Description

Since there is no category for glitched speedruns, I hope a new category can be implemented. It is also any%. Here's a brief explanation of the glitches i used:

  1. Hiro Skip The Hiro Skip is really easy. Play all 15 levels and collect 5 random fruits on the way, doesn't matter which as long as it is 5. You need to access a bonus level at the end of level 15. Since restarting or quitting this bonus level technically counts as a level skip, the game will load the next level when returning to the main menu, which is Hills first level and since the new game option starts whatever level is in the background, you skipped the entirety of Hiro, meaning the IGT does not count the whole world. Just don't die and let your score reach zero, everything will go back to normal.

  2. Copycat Glitch This one has the same premise as the "Hiro Skip". Technically, dying here makes Player 1 switch to Player 2. This fail state counts as a level skip in arcade and will be executed the next time you load a level. So after every five levels, save your game, go to copycat, turn right and jump and immiadiately quit. Reload your savefile and see how the game skips the first level each time. Makes the speedrun more of a loading screen simulator - as seen in my video - but makes it so much easier and you can recover from mistakes by redoing the glitch, you don't loose time.

Classement
Catégorie
Arcade Any% Glitched
Partie
Classement
Troisième place
3rd
In-Game Time
36m 24s
Temps
1h 09m 30s
Date
1 year ago
Plateforme
USA / NTSCPS1ᴇᴍᴜ
Détails
Vérifié
1 year ago
Soumis
1 year ago
Statistiques du jeu
Abonnés
33
Parties
21
Joueurs
8
Derniers fils de discussion
Publié 5 days ago
11 réponses
Publié 3 years ago
5 réponses
Publié 8 years ago
1 réponse
Modérateurs