Hilos
British Columbia, Canadayp2 years ago

idk the optimal speedrun version of this game or w/e and i haven't tested other versions but this trick was done on 1.6.2 on console

go to spring press z to crouch and slide into it ??? profit

lmk if this works i'm curious how was this not found (assuming it's a trick that isn't just console/version specific or w/e) wtf y'all doing (jk ily)

drty les gusta esto
British Columbia, Canadayp5 years ago

I noticed this a while ago but I've been distracted with other things, figure it'd be best to post about it now though.

It's unfair to both Ricky's runs and my runs that infinite ammo was changed since it removes a large aspect of routing, specifically at the start of both Encounters. If a rule like this is to be allowed, I think it best be separated by sub-categories. The idea that the only reason it was disallowed was it was "cheap" is completely ignores that fact, it's definitely an issue with how the ruling was previously phrased but I think removing that aspect of runs and trying to compare the two isn't just. Would like to hear from other SSR runners of course, just putting my two cents out there since it doesn't seem I (or Damagak, not sure about Ricky and Cippy) ever got to chime in.

British Columbia, Canadayp7 years ago

I have added two moderators that I feel are fit to help here, Lance_ and Walland both have done a lot of work with this game for the past year or so. I have also added mandatory verification for runs, as the game has grown a lot and I never expected it to have more than a handful of runs.

Also Sqank if you want me to change something use anything but twitch messaging and whispers I literally never check Twitch stuff thanks!!!

therealbmanbeast les gusta esto
British Columbia, Canadayp7 years ago

very thicc

British Columbia, Canadayp8 years ago

Should loading times be removed from runs? This would let us compare runs between PC and console a lot more easily, making it a lot more accessible for others. Besides that it would also remove the loading times which seem to vary a lot, even on the same system. I haven't done any testing with in-game time but from my experiences it seems to be wildly inaccurate, but if anyone can disprove me on that I wouldn't be opposed to using it instead.

British Columbia, Canadayp8 years ago

So, I was messing around on PC version and got a proxy while jumping on top of the hay before the Gloria race. I happened to land on the roof of the arcade area, and I decided I was going to try to get a video of it. I have not been able to recreate it, and I've had no luck on dolphin or pc. What I've noticed is it appears the haybales spawn area is somewhat random, and i'm not sure if that has something to do with it.

http://puu.sh/nfu6s/aa2f10ad8e.jpg that is a screenshot of the area, i was on top of that set i was near and was jumping towards the dark haybales when i got it. This has potential to skip the Gloria race, though I don't know if you can even if you get out of bounds. I'll leave it to you active runners to try and figure out how it works :)

British Columbia, Canadayp8 years ago

My boy @hadot and I would love to start doing some BOT COMPETITIVE speedruns. You could add a variable for the maps, so you don't need to fuck everything up and we can have it all under one category, while still having segregation. Timing starts when warmup ends and ends when the scoreboard pops up after beating them. :) b ;) b B) b

hadot les gusta esto
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