Hilos
South Carolina, USAglasnonck4 years ago

With the growing interest in Pazaak ILs in KotOR 1, I thought I'd create a thread about Pazaak in KotOR 2 to collect what information we know, as I haven't been able to find a guide online. Below are the various players in the game, as well as any additional information I know about them.

Players Ebon Hawk Atton Rand

Telos Mebla Dule - Cantina Win 3 games wagering 40 credits to win the Double Card. She will stop playing you once you win her card, although there may be a bug in the dialog that allows you to continue playing.

Doton Het - Cantina Win 1 game for the High Stakes quest to win Ramana's freedom.

Onderon Nikko - Cantina Win 3 times to receive some cards: +5, +/-1, +/-3.

Nar Shaddaa S4-C8 - Pazaak Den Win 3 times.

Dahnis - Pazaak Den Win 3 times.

Geredi - Pazaak Den Win 3 times.

The Champ - Pazaak Den Win 3 times to receive the Tiebreaker Card.

Dantooine Ithorian Win 3000 credits from him, then he'll wager armor components on his next game.

South Carolina, USAglasnonck6 years ago

The question of verification by screenshot was brought up in a run submission. I'd like to pose the question to those who are interested to inform my position.

I believe video proof should be required for all of this game's current categories, except perhaps Speedrun Mode since the run's final time is provided on an after credits splash screen. This would make it easier to fake a run in Speedrun Mode, so I think there should be a point at which video proof is required. Should the requirement be based on leaderboard placement (1st - 3rd) or in-game time (30 minutes or less)?

In the meantime, I'll verify runs in Speedrun Mode by screenshot as long as they are longer than 30 minutes. I chose that time because all of the runs faster than that already have video proof.

South Carolina, USAglasnonck7 years ago

Please use this thread to let me know if you have any suggestions for further improvements to the leaderboard.

I've been making improvements to the leaderboard over the past week. Below is a list of those changes.

Category Changes

  • Name Changes

  • The names of three categories have been changed to be a bit more clear.

  • ...NG+ Any% is now Speedrun Mode (NG+)

  • ...Dark Arisen DLC is now Bitterblack Isle

  • ...Dragon% is now Dragonslayer

  • Rule Changes

  • Rules have been added for Speedrun Mode, Any%, Bitterblack Isle, and Dragonslayer.

  • The 5 portcrystal limit has been removed from Speedrun Mode.

  • Time Changes

  • All runs in Speedrun mode have been updated with Real Times.

  • The preferred timing method has been changed to in game time.

Theme Changes

  • Added DDDA's favicon (this feature has been disabled on SRC for now).
  • Added a custom Speedrun.com logo.
  • Added a map of Gransys as the leaderboard background.
  • Added dragonforged rank icons for 1st, 2nd, and 3rd place.

Metadata Changes

  • Added Japanese title: "ドラゴンズドグマ:ダークアリズン"
  • Added game genres: "Action role-playing", "Action RPG", and "Hack and slash"
  • Added game engine: "MT Framework"
  • Added developer and publisher: "Capcom"
South Carolina, USAglasnonck7 years ago

I just noticed that a new run was posted to the NG+ Any% leaderboard as 1st place which is a much longer run than the previous record. This is because a Real Time was included and the board is set to prioritize Real Time over In Game Time. I would love to fix this issue myself, but I can't. Here's two possible solutions for the moderators:

  1. Change the sorting method to prioritize IGT over RTA.

  2. Update the previous runs to include their RTA as well. Here's a chart of those times.

1...15:13...29:28...Nicse 2...24:07...40:10...FatherOJ 3...27:40...58:46...KatsuraKy

I would honestly prefer both of these changes, as I believe IGT to be a better timing method for PC runs where the loading times can be removed, which pushes RTA into the position of breaking ties. I also would take these actions if I were a moderator of the board.

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