If anyone is still watching this game, I was just made aware of something which will make runs less annoying. You know that bunny hop where you let go of the directional buttons and Batman jumps forward pulling the camera along with him?
A YouTube commenter named Rabinoperra clued me onto something and I did testing to make sure it works. If you punch before you land a jump, you have the entire length of the punch animation to push the jump button and still get that momentum carried over. This turns a one frame trick into about a 10 frame trick.
Also, if anyone does happen to start running this game again because of this, please let me know. I'd like to be able to watch the attempts.
Just saw the list of games for the upcoming marathon. Looks like Aero 2 is on there. Congrats.
Hey, all. I recently completed a TAS of this game, as such I spent a lot of time digging into the mechanics of this game, and would like to help build the speed run to a better level.
If you would like me to help with anything concerning route planning or technique in either the fastest at any cost category or the possible new glitchless category please let me know. I have a few ideas if you're willing to listen. Haven't itemized them yet, but I'll go to the effort if there's interest.