Hi!
There is no individual level leaderboard for this game yet. As far as I know, you are the first person to be interested in single level runs. I don't know how that would work for this game specifically since you can't easily access any level you want from a menu or a password...
Hi,
Yes, emulator runs are usually accepted :)
Please don't use ZSNES though (it poorly emulates lag), and if you use SNES9x, please use a recent version (1.5x or higher). Other emulators like BizHawk, SNESGT, Higan, BSNES, Retroarch, Mesen etc. are perfectly fine.
I'm sure you can submit. Mods will just add the two seconds back :D
I don't have any setup either for this clip... You jump must last between 3 and 5 frames for it to work, but there's no cue for the horizontal positioning unfortunately.
Usual SNES rules apply I guess. You can use:
- Snes9x version 1.5 or higher
- SNESGT
- BizHawk, Higan, Bsnes
- RetroArch, Mesen. Avoid Zsnes because it poorly emulates lag.
It's clear to me that the versions should be split. And yeah, unfortunately I couldn't find a way to replicate the Genesis-only wall clips in the SNES TAS... I had no idea those tricks were humanly possible though. GL on running the Genesis version, I'm curious to see what time you can achieve :)
As with most 8-bit or 16-bit games, US or Japanese version. The EU version is slower because of its lower fps (50 instead of 60).
Since it seems to be the custom Nintendo emulator, I suppose it should be OK to use Canoe for speedrunning. Unfortunately I can't help you much with how to get it / set it up...
But I guess All Cheesebits could be interesting, so if you want to give it a try, go ahead!
I guess the game just doesn't have enough a community to care about other categories than just Any% :D
For SNES emulators, we generally accept:
- Snes9x version 1.51 or higher
- SNESGT
- BSNES/Higan/BizHawk. Have fun running!
Good luck, have fun! Note that there is one very recent strat that my PB doesn't have: the new Pyramid Door 2 with Will. You may want to look at Mr. Freet's videos for that ;)
Welcome to all the newcomers, hope you guys have fun with this game! :)
Usually we are not supposed to run games on a console from a different PAL/NTSC region because of this. So if the game was originally a PAL release, it should be run on PAL settings exclusively.
Hi!
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Max's skip works because there exists a diagonal line such that Max is never in "contact" with the hole. On one frame, he is still "connected" to the floor, and on the next frame, he is connected to the next floor; there's been no frame where Max was not touching either floor. It only works with Max simply because he is fast enough to completely skip across without being connected with the hole a single frame; as far as I know Goofy is too slow for that and just can't do the same thing.
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RNG is call-based: at the beginning of the game, it starts on a specific known value; but then it changes every time some random decision is needed. Pretty much every enemy makes frequent calls to RNG, which makes it completely impossible to manipulate when you get past the first few rooms of the first level. So don't worry about RNG, there's really nothing you can do about it. Just play the game and pray!
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The arrow platform: when you press an arrow, the platform changes to another one of the 8 (I believe?) pre-determined patterns. The change is random, but there's only a small number of hardcoded patterns. And luckily, for every one of them, either the bottom-left or the bottom-right tile will have a Right or an Up arrow, which is what you want. So the strat is: activate either one of those, and then quickly go back to the bottom-middle tile before the pattern change is complete.Then, you can choose one of the two bottom tiles again, rinse and repeat. You may want to watch top runs to get an idea of how we do it.
Have fun running!