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AustraliaCabbageDevourer4206 months ago

100% can be lengthy so I'd intially go for the NG+ all levels and use PAL version of the game to do all the glitches that you see in the run. No discord or document for tips that i'm aware of.

sorry borris, I have set up notifications now for the forums for myself. but yea duckstation would be fine.

I am not aware of the existence of any, and am not against the idea

Well it's good to know that it might just be here where it is likely/possible to happen if it happen to you in the same place.

CuteJosie les gusta esto
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Not sure what you mean. Each of the categories has all lengths and difficulties separated into differing categories.

Nesisoth les gusta esto
  1. Read the rules, tells ya everything about using an emulator.
  2. Google how to set up the emulator of your choosing. Endless amount of tutorial and it's simple anyways.
  3. No comment for download the game, I just dump my own.
  4. in regards to the timer, google livesplit.
  5. This thread will probs be deleted, as you can find all the information you need elsewhere on this Spyro YOTD site.
Ale_Maffe les gusta esto

When I have time I'll do a thorough check of comparing our times per lap + loads to see if our game speed etc is equal. I had an emulator run in the 1 hr & 8 minute mark (forgot how many seocnds), but decided to remove it in case it was indeed faster than console.

I'm no moderator of this game but, i'm fine with you using emu and wanting the competition, as long as the loads or FPS are not faster what so ever since it's an unofficial method of playing the game. Emulator is just awkward as you gotta be cautious as differing emulators have different load times as the loads are just dependent on the emulator itself. From my experience with following the most popular and highly competitive speedrunning games surrounding the PS1, they commonly only accept the use of "EPSXE" as an emulator for the PS1 due to it accuracy of actually emulating a PS1.

It seems that official hardware is and should always be allowed and/or preferred if you ever had a scenario where the WR can only be on one method of play.

well looks good to me then. If you're happy with the setup, no complaints from me.

If you use epsxe emulator you shouldn't have any issues, except for maybe having slightly longer loads being on emulator. However, I suppose if the game is running at the speed (but no faster than official hardware) then that's fine. I would check the times you get on tracks and compare it with the times that I get, to determine if the game itself is running faster being emulator. I replied to your YouTube comment in regards to how to skip, give the methods I highlighted in my reply.

Thanks

What jumpy said five years ago, for me too.

I got no clue how you're going to balance time and rounds, and right now it makes most sense to go by round to determine the better player. Then go by time if the same round is reached (for the record there is a max round). I indeed hate how messy the boards look when the times have to be adjusted to correctly position people on the board, but SR.com hasn't implemented an option to allow me to sort by highest round and then time.

MASH les gusta esto

anyone else? ever? first time i've seen it.. don't know if this sort of screen is a known thing for ps1 games on the ps2 but It baffled me. Ended a solid start too :(

Jumpyluff y SkeletKasket les gusta esto

The rules state the timer ends when beating the final boss basically, but would I be able to do my normal 100% run then cycle through all the levels collecting the coins for max% then stop the timer at the moment I grab the final coin?

Could we have IL leader boards separated into 100% and Any% ?

If you were to play on PS2 with FDS the load times are much faster as opposed to emulator so it'll of course make it fairer and makes the game more accessible on a competitive level. But on the other hand the people playing on PS2 are using the original hardware so I am somewhat fine with such players having an advantage.

That's why I intially bought an NTSC PS2 and NTSC games respectively so I could run game and benefit time wise as most game just have RTA.

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