I've realized that if a game has emulator runs hidden, while they are not present on the leaderboard, the ranks of the runs when viewed on the run's page or on the runner's page show the rank taking into account the emulator runs. I think this started happening with the UI changes earlier this year because it previously did not count hidden runs.
As an example, this run https://www.speedrun.com/ben10poe/runs/y6514rpz shows 4th on the run page but 1st on the category's leaderboard since the top 3 runs are emulated hence hidden.
I don't have a further point to make, just wanted to point out this apparent inconsistency because I remembered it acting differently.
Why are there so many separate episodes listed yet the entire game also is? Wouldn't it make more sense to list the episodes as either ILs or categories of the main game? Edit: Also the server invite has expired
Currently, there are no timing rules and the current run doesn't have timestamps so it's hard to figure out. It would be helpful if there was a short sentence on the timing so it's easier to time a run. Also, I am unsure about the different between any% and any%NG+ since the current any% run seems to use the unlock all aliens cheat, which on Protector of Earth would make it go under any% NG+.
In Ng+ Any%, the rules say that timing starts at save file creation but the only run in that category starts the time at the A press press selecting the level. This removes the time it takes to put in the cheats. Which timing method should future runs follow?
I don't understand why this game does not have level leaderboards. Other games like Lego Batman 2 and Lego Marvel's Avengers have level leaderboards and they are set out very similarly. It's also very confusing how individual levels show on statistics but not on any leaderboard. They should probably have Replay Story, NG+ (red bricks), Free-play and possibly 100% (this one would be difficult to do as Mini-kit counters would not always work due to previous progression)