Kommentare
United StatesStrayIII5 months ago

A rules change has been made regarding the Restricted Ruleset Categories. The rules change involves the use of Sawclipping, clarifies the different uses of the tech, and leads to further rules clarification for all the ruleset categories. This post seeks to inform about the logic regarding the changes.

The Restricted rules change is as follows:

  • "Chainsword Lunging to skip/clip impassable terrain" is ALLOWED
  • "Chainsword Lunging to zip" is BANNED

Sawclipping is a useful tech that is simply sawlunging to clip through surfaces. Sawlunging is the action of "lunging to a targeted enemy using the chainsword" and is only concerned with whether the target is within range and in sight to skip next to the enemy. So, the base feature of lunging isn't concerned with obstacles. This presents an issue because of minimal requirements easily allowing for extra uses of lunging to skip sections of parkour/movement, to clip through various obstacles or terrain, and to zip large distances under the correct conditions.

When considering the extra uses to lunging, it is easy to see the techs are problematic when applied to the established rulesets. For the glitch-restricted rulesets, clipping is only allowed under the right conditions. To avoid problems with the usage of sawlunging, the full breadth of techs possible from lunging need be defined by degree of glitching and applied to the rulesets.

There are 3 degrees of glitching when Sawlunging:

  1. Skipping (Sawskipping)
  2. Clipping (Sawclipping)
  3. Zipping (Sawzipping)

To go into detail on each level: Skipping is the base effect of sawlunging to skip having to walk the distance lunged, this should be the base-level glitchless use. Clipping is the next step up to skip having to walk the distance lunged by clipping partially/fully through surfaces. Zipping is then the final step up being able to skip large distances far past the normal lunging distance whether skipping or clipping.

Several categories currently include usage of Sawlunging and as a result need to be clarified to match the Restricted wording

The Glitchless rules clarification is as follows:

  • "Chainsword Lunging to skip/clip passable terrain" is ALLOWED
  • "Chainsword Lunging to skip, clip, and/or zip impassable terrain" is BANNED

The NoMajorGlitches and MajorGlitches rules clarification is as follows:

  • "Chainsword Lunging to skip, clip, and/or zip" is ALLOWED
United StatesStrayIII5 months ago

With the development of new and unique speedruns, there exists the potential of increasingly complex categories. As new and more niche categories and routes become realized, new boards are necessary for expanding categories without clogging unrelated ones. As such the design and structure of the Leaderboards Categories and Sub-Categories are imperative to allow for more complex runs and boards for speedruns of similar quality.

To avoid a situation where the Boltgun Leaderboards are incapable of servicing a particular run, the current leaderboards have been restructured to allow for any possible recorded run to be submittable to the main leaderboards page. Hopefully, the restructuring eliminates any need for extended categories and any confusion on what a run is. If there's a new run to submit that lacks a specified leaderboard, a new board is easily created just speak to the community and mods.

Board restructuring is as follows:

  • Glitchless, Restricted, NoMajorGlitches, and MajorGlitches ruleset main categories have been created
  • Any% has migrated to the Major Glitches ruleset as the Any% challenge category
  • Restricted, All Secrets, and 100% have been merged into the Restricted ruleset main-cat as challenge categories: Any%, All Secrets, and 100% respectively with Low and Exterminatus difficulties
  • NMG (NoMajorGlitches) has migrated to the NMG ruleset main-cat as the Any% challenge category
  • NEW Glitchless main category has been created and inherits the challenge categories: Any%, All Secrets, and 100% with Low and Exterminatus difficulties

The restructuring of the current boards simply categorizes all runs within the defined rulesets: Glitchless, Restricted, NMG, and MajorGlitches. These rulesets should encompass all general forms of gameplay, are further subdivided by any speedrun challenge conceivable, and then even further subdivided by the game difficulty where applicable. Now, the restructured boards should be expandable without splitting boards, and accepts any new unique runs by creating the necessary categories if no such category exists.

Rulesets for gameplay have now been established, challenge categories are now defined separately from the rulesets. So, the new and ever expanding leaderboards of Boltgun are open. The records are yours to claim. Triumph or Oblivion

United StatesStrayIII5 months ago

When speedrunning it is best to understand what constitutes a speedrun within the game's community. This post should give further insight into what defines a run of Boltgun.

At base, the definition of any speedrun is simply:

Complete as fast as possible.

Additional rules and challenges are included that adds complexity to the base goal, challenge, and gameplay of the run.

Challenges are simple rules that adds to the base definition, making them most important when determining the greater goal of a speedrun. Some challenges may be exclusive from each other, and/or contain part or all of other challenges.

Challenges:

  • Any% - - > "With any percentage..."
  • All Secrets - - > "With 100% secrets collected..."
  • Kills% - - > "With 100% kills collected..."
  • 100% - - > "With 100% secrets and kills collected..."
  • Barrel% - - > "With all barrels detonated..."
  • Purge% - - > "With all purges fully purged..."
  • NoMajorSkips - - > "Without major skips..."
  • Etc.
  • Difficulty - - > "On X difficulty..."

A collection of rules to play the game in a specific manner is considered a ruleset. Rulesets introduce rules in bulk to have a larger effect on pure gameplay compared to challenges. Most all rulings within a set share a common goal to achieve a desired style so all gameplay can be defined within the bounds of rulesets.

Rulesets:

  • Glitchless - - > "Without glitches..."
  • Restricted - - > "With restricted glitches..."
  • NoMajorGlitches - - > "Without major glitches..."
  • MajorGlitches - - > "With major glitches..."

To organize runs, a speedrun of Boltgun is categorized by the Ruleset of gameplay, and then further sub-categorized by the Challenge and Game Difficulty. This defines any possible speedrun of Warhammer 40,000: Boltgun

United StatesStrayIII5 months ago

First run with the updated 1.18 ASL!!

JayHobs gefällt das.
United StatesStrayIII5 months ago

When Razed submitted, the only time specified was in RTA as 1:45.00 which isn't correct

United StatesStrayIII5 months ago

This'll be the first GDQ Boltgun run!! Exciting

StrayIII Informationen
I am Stray The greatest joke that has ever existed The Fool My journey has only just begun, and it may never end
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