BOARD SPLITTING AND MANDATORY LOADLESS TIMES
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BOARD SPLITTING AND MANDATORY LOADLESS TIMES
Veröffentlicht 1 year ago von

Hi. Since some time ago at League of Pepsi Men people suggested to split the boards between emulators and consoles.

The reason behind this is due to the game being expensive, meaning that not everybody have the possibility of purchasing the game along a japanese console, plus not all emulators replicate the console lag properly and a PS2 with Fast Disc Speed enabled can save more time compared with an emulator. So after some discussion and having some time to work on it the boards have been splitted between console and emulator, being emu the main platform shown as it's the more active one.

We're gonna slowly implement the loadless timing for emulator runs as depending of which emulator you use you'll save or lose some time compared with others. There's almost no difference on game performance between allowed emulators but it's widely known that some give issues to work properly but are the ones that loads the game slightly faster than others, so all new emulator runs must use MrMonsh's load remover to have the loadless times (it can be activated directly from LiveSplit while editing your splits). If you submit a run without a load remover we'll use your time with loads as your PB time, affecting your position in the board. For now all previous runs that used the load remover will be updated to reflect the loadless time.

Console runs will be RTA timed until a load remover can be developed for those runs. For now console runs time must be submitted in "Time with loads" section.

With this said, good luck with your runs and HAVE A PEPSI

March 18th 2023 edit: Just minor grammatical corrections

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