New timing rules for 1v0 and 5v0 speedruns
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New timing rules for 1v0 and 5v0 speedruns
Veröffentlicht 10 months ago von

We have noticed an inconsistency between the in-game timer and lobby timer, so from now on we have two new ways for you to determine the final time of your run in the categories where the ancient gets destroyed.

  1. You can show the lobby screen right after the game and we will use the timer from it

  2. You can, instead of pressing "Continue" to exit the game, open the battle log and locate the exact moment the Ancient got destroyed - we will use that.

Doing this can potentially save you a second.

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