Any% in misc?
Deleted
7 years ago
Florida, USA

The reasoning beyond that is all viewable in the category discussion thread from like the week the game came out.

The general consensus was that since true Any% involved no escape rooms (unlike any% from all the other zero escape games) and was literally just waiting for cutscenes to go by with the occasional password fill-in it was rather silly to have that be the "main" run since improvements literally consisted of having a beefier computer or filling in text boxes marginally faster and made for an incredibly boring, shallow run. And I say this as someone who ran that run just for the heck of it.

That route only has the most runs because it's really just that easy of a run. There wasn't a large incentive to argue intensively about the run layouts because no one runs this game in the first place.

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