So as long as your menu navigation is on point I have found that hitting escape at the "new message" skip instead of hitting enter then hopping into the level the most time you will save with this method is on SERV since you will NOT be required to enter a password.
Again menu nav must be on point but it is faster collectively by about 15-35 seconds. (or maybe even faster) (on entire run)
I posted about this a while back but soon deleted it since I wasn't sure if it saved time or not but after 500+runs I can conclude that it is indeed faster.
you don't have to deal with initial "loading screen" of the levels similar to the "asset buffer" on kick.
Again menu nav must be on point cause if you nav to the wrong level it will end up losing you some time.
thanks and let me know your feedback on this
THIS METHOD IS FASTER THEN THE SKIP ABOVE THIS POST
~Lewd
Spit-balling here.. would it be allowed to reset a run using the levels menu as long as we haven't hit a skip segment? like subway would be considered the cut off point imo. Just thought I would throw that idea around would make resetting alot when I spaghetti alley or drop lol... less aggravating.
¤edit¤ to clarify I mean reset at kick on level menu before you compete subway
my current verified record is 23 min I cut it by 10 min just by not dying and adjusting the route on a few segments.
Can't wait to see your Katana run :)
http://www.speedrun.com/run/jy9xx82y
I currently hold the WR on this cat... I can't be the only one around here who wants to see this get even faster. So lets see if you can top this run..
start by dying less...
Proper splits would dis-include dog1-3 hacker longway and all of core. time will end @ the end of lobby.
run starts @ 2:46 ends @ 26:16
Rough but can be optimized. It is a very fun run. Will be optimising this (in need of it) tomorrow.
time (23:35) Without deaths and BIG wiffs I'm sure it can be brought down to sub 16
cheers