Developed in: 1997 by namco takashi satsukawa, NAKASHIMA (director)
Genre: light gun shooter
default set: Difficulty: normal, life: 4
if difficulty is high the normal enemy will more likely fire red bullet from stage 1-1.
- GAME PLAY - same as original time crisis. But the handgun can fire 9 bullet. Player can also use the machine gun in area 1-2, 2-1. it’s infinite ammo but fire speed is slow. also there is no game over by run out of time just lose 1 life.
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NO MISS BONUS hit the enemy by every 10 time without miss can get 500pt bonus score. 20 hit is 1000pt, max bonus is 5000pt.
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ORANGE ENEMY, YELLOW ENEMY ZONE (SOLO MODE ONLY) which orange enemy shoot player position will be changed. also if player met the specific condition can enter the yellow enemy zone. the yellow enemy give +5000pt. the yellow enemy zone in 1-2 (hit boss every hat), 2-2 (hit 2 yellow enemy on other side train), 3-1 (hit wild dog as many as possible)
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GUN CALIBRATION Press the pedal, pull the trigger then insert coin.