Individual Level in 0m 46s 800ms by
描述

I think I just about minmaxed every little aspect of this route that I could. At best I could probably get a 0.1 or 0.2 seconds off the clock but that time is probably better spent finding a better route.

I've found that the most time saved for all of these derived routes is within the very first drop, and the island "room". It seems like any route that relies on this river path first is bottlenecked by these parts the most and not so much the planes.

Strategies used:

  • Use passive camera. Spyro turns ever so slightly faster with passive rather than active.
  • Before the level even starts, hold charge and push right. Continue to hold charge until right when the "100% complete" sound sounds off.
  • Not verified, but I've been trying to take advantage of the archway debris forcefully boosting Spyro forward. Debris can either be your best friend or worst enemy.
  • Other runs have Spyro charge further left, but I've found that Spyro can actually charge precisely between two "walls"/platforms off the island (see "Take 2" video here ). This could be a potential part to optimize!
排行榜
关卡
Wild Flight
类别
Individual Level
Wild Flight
Normal
Hard Drive Type
HDD
记录
排名
16th
In-Game Time
0m 46s 800ms
时间
0m 46s 800ms
日期
5 years ago
平台
PS4
详情
玩家
已验证
5 years ago
已提交
5 years ago
游戏统计
粉丝
704
记录
2,700
玩家
349
最新新闻
Coveless in Any% NBS Rule Change

After a lot of discussion, we have decided to ban the use of coveless in Spyro 1 Any% NBS, and create a miscellaneous category called Any% NBS 1.0 for the runs that currently use it. It's been a tough decision, and not one that we're really happy with, but we believe that its best for the fairness a

2 years ago
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