补丁: [MOD] Stats HUD - Input History
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[MOD] Stats HUD - Input History
更新时间 1 year ago MichaelK

This mod adds:

  • a display of Sybils states like "ActionState", "JumpType", "MoveState", just experiment to see all the values
  • a display of your current jump height, as well as the maximum height of your last jump (apex)
  • speed, also split into speed on XY plane (horizontal) and on Z axis (vertical)

And then there's three history displays:

  1. Action state history with amount of ticks passed for each
  2. same for Move state
  3. Input History
  • Letters are (A)ttack, (J)ump, (C)rouch, you can probably figure out all the others quickly, just test it
  • directional input is just an arrow out of 8 directions, regardless if you're WASD or analog
  • the time in (fractions of) seconds that passed to the next state change
  • whenever one input changes its state, even the direction, a new entry is generated and each one lists which inputs were active at that time

You can toggle parts of the UI on and off in the ue4ss "BP mods" are with the foldable areas that have buttons! The state of these toggles saves to a settings save slot for the mod.

Installation:

  • get UE4SS from their Github relelases here probably
  • most likely you want the xinput version
  • install it to the.../Pseudoregalia/pseudoregalia/Binaries/Win64folder, follow their instructions
  • make sure in.../Binaries/Win64/Mods/mods.txton its line BPModLoaderModis set to 1
  • throw my mod*.pakfile into.../Pseudoregalia/pseudoregalia/Content/Paks/LogicMods/
  • that should be it! Oh and uhhh and I guess enable the imgui console via UE4SS-settings.ini if you want to get at the "Mod Buttons"
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