Why does the autosplitter work like this/ is it a problem?
6 years ago
United Kingdom

The autosplitter loses about 200 milliseconds of time every time I quickload Is this normal? Is this how it should work? Is quick loading meant to lose time? demonstration: https://gfycat.com/FrankHeavenlyFlea

编辑者 作者 6 years ago
Germany

That is normal and it's just how the loading in this game works. The game is technically already considered active again in that brief moment the timer seemingly resumes earlier.

PackSciences 喜欢这个
United Kingdom

So I should minimise the amound of quick loads I use in runs?

游戏统计
粉丝
6,462
记录
16,087
玩家
4,185
最新新闻
Audio requirements

Starting today, runs that require video proof (top 25) and runs beyond that where video is the only form of proof, now require audio, as recording audio for only the game is now a native OBS feature.

1 month ago