时间分段
提供者 Splits.io
# | 名称 | 分段 | 完成时间 |
---|---|---|---|
1 | Prologue | 0m 38s 115ms | 0m 38s 115ms |
2 | -Start | 0m 44s 917ms | 1m 23s 032ms |
3 | -Crossing | 0m 41s 426ms | 2m 04s 458ms |
4 | {Forsaken City} Chasm | 0m 42s 793ms | 2m 47s 251ms |
5 | -Start | 1m 30s 760ms | 4m 18s 011ms |
6 | -Intervention 金奖 | 2m 00s 766ms | 6m 18s 777ms |
7 | {Old Site} Awake | 0m 19s 647ms | 6m 38s 424ms |
8 | -Start | 2m 35s 968ms | 9m 14s 392ms |
9 | -Huge Mess 金奖 | 3m 28s 701ms | 12m 43s 093ms |
10 | -Elevator Shaft | 1m 48s 737ms | 14m 31s 830ms |
11 | {Celestial Resort} Presidential Suite | 2m 06s 860ms | 16m 38s 690ms |
12 | -Start | 1m 51s 579ms | 18m 30s 269ms |
13 | -Shrine | 0m 38s 569ms | 19m 08s 838ms |
14 | -Old Trail 金奖 | 1m 54s 083ms | 21m 02s 921ms |
15 | {Golden Ridge} Cliff Face | 2m 12s 172ms | 23m 15s 093ms |
16 | -Start 金奖 | 1m 18s 409ms | 24m 33s 502ms |
17 | -Depths | 3m 08s 738ms | 27m 42s 240ms |
18 | -Unravelling | 2m 08s 956ms | 29m 51s 196ms |
19 | -Search | 4m 45s 701ms | 34m 36s 897ms |
20 | {Mirror Temple} Rescue | 4m 01s 708ms | 38m 38s 605ms |
21 | -Start 金奖 | 0m 49s 231ms | 39m 27s 836ms |
22 | -Lake | 1m 15s 576ms | 40m 43s 412ms |
23 | -Hollows | 3m 25s 680ms | 44m 09s 092ms |
24 | -Reflection 金奖 | 1m 33s 971ms | 45m 43s 063ms |
25 | -Rock Bottom | 7m 05s 973ms | 52m 49s 036ms |
26 | {Reflection} Resolution | 0m 29s 817ms | 53m 18s 853ms |
27 | -0m 金奖 | 1m 34s 148ms | 54m 53s 001ms |
28 | -500m | 1m 24s 812ms | 56m 17s 813ms |
29 | -1000m | 2m 05s 180ms | 58m 22s 993ms |
30 | -1500m | 4m 26s 890ms | 1h 02m 49s 883ms |
31 | -2000m | 4m 27s 598ms | 1h 07m 17s 481ms |
32 | -2500m | 3m 14s 119ms | 1h 10m 31s 600ms |
33 | {The Summit} 3000m 金奖 | 5m 54s 018ms | 1h 16m 25s 618ms |
Everest Core Update
Everest had one of the biggest updates so far with Everest Core becoming the "Stable" version. Here is what you need to know as a player and what rule changes are happening:
To put it in layman's terms, they're updating the game to use a newer framework. Which
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