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1m 46s 483ms2 months agoUSA / NTSCAndroid
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Updated starting point for manual runs

Hello ! just a quick update about the starting point of manual runs.

During "So Long Adele" we stumbled across the issue of stages lagging at the beginning due to a lot of entities spawning at the same time which made the starting frame visually random. The solution of starting later and adding tim

1 month ago
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