Forum posts

Forum: F-Zero GX

Thread: BANEMU

Started by: superSANICsuperSANIC

Why have a leaderboard if there's no care put into it then?

 

Forum: F-Zero GX

Thread: BANEMU

Started by: superSANICsuperSANIC

Leaderboard should be updated to either Hide emulator runs or ban them, loading is faster on all unofficial means that play this game, we can't time by real time and allow this imo, unless we allow IGT as a comparative measure

nesnes likes this. 

Forum: Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst

Thread: Load Time

Started by: GrogyGrogy

We need load removal like most PC games, it's dumb to run this game otherwise. Anyone we can contact to make this happen?

RaiPaiRaiPai likes this. 

Forum: Secret of the Stars

Thread: Unity Magic (gamefaqs user post)

Started by: zewingzewing

https://gamefaqs.gamespot.com/boards/588647-tecmo-secret-of-the-stars/79115765

I haven't been on gamefaqs in a while and I'm kicking myself for not noticing this user has been looking into some interesting stuff in this game. I'll also link this other thread he made detailing enemy's healing w/o players knowing

https://gamefaqs.gamespot.com/boards/588647-tecmo-secret-of-the-stars/78264061

The Unity Magic glitch has been known for a bit but I haven't listed it on the site since it seemed like it has very limited use, if this impacts the any% route I'll get to updating the glitches guide to include this.

Still a lot of unknowns about it, but in general for the speedrun, we don't have access or any real use of Unity Magic until we've completed the 4th shrine (we do all 4 shrines at once as it's the most convenient w/ world movement, spells, and levels).

The most interesting thing he posted is being able to Leona bolt 1 + unarmed tina making bolt break, which normally requires Leona bolt 1 + bolt sword user attacking. If only Tina's atk wasn't bad this woulda been crazy. I guess the tl;dr is this game is still a mystery and who knows what this might lead to.

therealbmanbeasttherealbmanbeast likes this. 

Forum: Pokémon Stadium 2

Thread: GLC Johto Category

Started by: GetLowGetLow

This will be a conversation to have with the Catext moderators in the discord. As it currently stands, the categories we have (including the IL table) encompass the significant ways of playing this game that warrant a category.

 

Forum: Pokémon Colosseum

Thread: (Not banned anymore) Why are ISO loaders banned?

Started by: SlamBoltsSlamBolts

Nintendon't is banned from being used in most communities since I believe it plays the GCN games in Wii mode. Any form of playing the game outside of the actual disk through original means is going to be classified as emulation.

 

Forum: Pokémon Colosseum

Thread: (Not banned anymore) Why are ISO loaders banned?

Started by: SlamBoltsSlamBolts

I can see it being allowed under the emulator section, but it would require clear defined rules similar to emulator runs. I wouldn't know but playing a GCN game via means other than a disk just doesn't sit right from a competition standpoint.

RyddyxRyddyx likes this. 

Forum: Final Fantasy Crystal Chronicles: The Crystal Bearers

Thread: Time saves in the current route.

Started by: PalmerPalmer

Wow nice finds glad to see someone put a lot of effort in this game, game helped me out back in the day....only reason I didn't go further is youtube never allowing me to upload it lol

MelonSliceMelonSlice likes this. 

Forum: Pokémon Stadium 2

Thread: Individual Level leaderboards created for Single Cups

Started by: wersterwerster

A bit late on this post but I appreciate this, gives shorter categories to compete in an otherwise long speedgame.

 

Forum: Super Mario Maker 2

Thread: 1 283??

Started by: SRcatzeeSRcatzee

I've gotten pretty close, I do not know all the movement mechanics this game entails especially when using a star, still fun to attempt

SRcatzeeSRcatzee, IwerSonschIwerSonsch and Otterstone_GamerOtterstone_Gamer like this. 

Forum: The Site

Thread: New site layout!

Started by: PacPac

Everything looks good in black, I like this change

 

Forum: Army Men: Sarge's Heroes 2

Thread: Difficulties?

Started by: zewingzewing

Can we add the different difficulties as their own thing? Similar to how it is setup for Army Men: Sarge's Heros here https://www.speedrun.com/amsh1

SkillozSkilloz likes this. 

Forum: The Site

Thread: Password Resets (April 3, 2019)

Started by: kirkqkirkq

What bout us poor boys who can't afford to have a cell phone

AlayanAlayan, Bogdan_mkdBogdan_mkd and 3 others like this. 

Forum: Metal Gear: Ghost Babel VR Missions

Thread: Camera's

Started by: zewingzewing

How would this look when doing using the box, is there a visual for this, I do not know the actual size of snake's hitbox only guestimating based on videos

 

Forum: Metal Gear: Ghost Babel VR Missions

Thread: Camera's

Started by: zewingzewing

How do they work and what's the line of sight for them look like, anyone able to post screenshots?

 

Forum: Secret of the Stars

Thread: Glitchless/Emulation runs

Started by: RazorflameRazorflame

Turbo is only valid for Japanese version speedruns of some RPG's because that's what a lot of Japanese communities rulesets allow. This game has a built in instantaneous text scrolling for battles, check out the runs of this game and you'll see how fast text goes by.

Rules of glitchless is to not use a glitch, even unintentionally, those rules would probably be defined specifically once the game has runs but what you stated sounds almost all right, there's also a combine magic glitch that I have not got around to updating but that requires using 2 moves that shouldn't make a combo magic but does.

RazorflameRazorflame likes this.