Timing on Ils (re)
Deleted
8 years ago
England

This retiming may take a little to be fully complete, Demolition is doing some and I'll help in a bit. So boards may be a bit inconsistent till things are sorted

Pennsylvania, USA

I also recommend putting the timing end points in the IL descriptions (gain control - loss control) or somethign along that nature

Schleswig-Holstein, Germany

thanks for your work :)

New South Wales, Australia

Great to hear, would it be possible to get screenshots or a video with a timer showing these points or something? If so that would be greatly appreciated.

New South Wales, Australia

I was more so curious about the timing points so I can submit future runs accurately, more specifically I'm not 100% sure on when the start is, does gain control happen when the hearts appear or your character moves or something else?

Pennsylvania, USA

It's beautiful

Pennsylvania, USA

I think IL's on boss stages with bosses (as well as boss tent fights) should change in the wording of.

Gain control - Final hit on boss.

Even if there's movement at the end, it really shouldn't have to factor into the time (and it makes things easier....but the actual wording on the IL pages should change to reflect this)

Pennsylvania, USA

So is this the point where the game takes away movement? Or is this when yoshi is in the middle of the stage

New South Wales, Australia

Do we have rules for transformation sequence for IL's? If I remember right the animation can only be skipped from restarting the level after reaching transformation, and the controls popup doesn't happen either?

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