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So, I noticed that there aren't any submitted 100% runs. Is this cause no one wants to run it, it's not routed, or no one has done a "good enough" run? I saw 1 run on the non-steam leaderboard. If my run isn't nearly as good as that, should I still submit, or is there a certain level of play quality before you verify a run? New to this community, so figured I would ask about it. On a related note, should we start putting information on running this game into the guide section? |
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(He/Him, They/Them)
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Whenever I run 100%, I tend to focus on the non-Steam version. I'm going to see how good I can get my current route, because the PB isn't good right now. When/if I push that to near its limit, I might go to the Steam version (which has slightly less backtracking). As for gameplay quality, there is no "par" for runs submitted to the leaderboards. |
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Cool. Thanks for the answer. I won't hesitate then on posting a run, though I might try to get better first anyway, since my any% run is pretty sloppy. I really do think a guide would be super helpful. Maybe even a few smaller guides about specific tricks or even making a forum thread about it and then compiling all the information into a single entity for the Guides section. Not exactly sure which is the best way to go about it since I'm new to the scene. |
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(He/Him, They/Them)
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Most of the run is straightforward so I don't think there's much value in writing a full guide, but I can see why having a guide that explains tricks and techniques could be valuable. I might start working on one. EDIT: A route guide might also be useful. |
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A route guide would probably be the most helpful, followed by tricks. Maybe even putting a map into the resources. not sure how easy that would be. |
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(He/Him, They/Them)
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Alrighty then. I'm now working on a guide of sorts, and have added some maps to resources. Thanks for the ideas. 🙂 |
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