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Hey. I know we've talked about this a bit on my stream - but I was hoping that someone could document the important RNG manipulation strategies which yield the important drops. I understand that this is easier to do in any% than in NMS? |
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Hey! I want to make a video about this, but the gist of what's manipulated is pretty easy: After the first S&Q when you're going into the desert: take no damage except to get hit exactly once by the fireball spit by the first flower. You'll be guaranteed a boomerang drop in Easy/Normal Any%. The RNG explanation at http://tasvideos.org/5102S.html is accurate - the devs have verified that the RNG was implemented faithfully from the original game. |
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For posterity's sake: |
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