-
Full Game Leaderboard
Level Leaderboard
All
Chapter 1: A Temple on the Mountain
Chapter 2: The Odd Gods' Entrance
Chapter 3: Tower of Nowhere
Chapter 4: Three Sides to Everything
Chapter 5: Overcoming Limitations
Chapter 6: The Foxes' Playground
Chapter 7: Unwilling Walls
Chapter 8: Wings in the Void
Chapter 9: Glimpse of Light
Chapter 10: Interrupting and Bending
Chapter 11: Red Means Dangerous
Chapter 12: Out of the Box
Chapter 13: Going Astray
Chapter 14: Prisons
Chapter 15: Out of Space and Time
Chapter 16: Madness
(She/Her) |
![]() |
UnbarringSlinky found two new glitches that break the game even more. The first is Save Warping. For some reason, if you hold forward and spam QS+QL for about a second, you warp to a pre-determined position in the chapter. Here's his video of it: Flagalstan and I both tried it out and we ended up in that same spot behind the fence next to the tree. It isn't useful in every level (for example, in Chapter 5 if you do this you end up halfway in the floor and can't move) but it can save some major time in a few of them. The second glitch is Statue Duping. After you pick up a statue if you QS+QL as the icon is moving to the upper right corner, you can dupe a statue. This lets you get through a level with only grabbing two actual statues. Originally, he thought that dropping the box on your head was part of the glitch, but Flagalstan tried it out and figured out that it's only about timing the QS+QL right. I've talked to both Flag and Slinky about this and we've decided that since the ability to dupe statues changes how you play the levels in such a significant way that it'll be separated into its own category and Save Warping will be allowed in all categories. So the categories will be likes this: Bending Light%, Any%, 100%, Any% (Duping), and maybe Bending Light% (Duping) if people want to run that as well. |
|
|
|
Though this is really minor, you can free yourself in chapter 5 by crouching ( •ᴗ•) |
|
|
|
also duping goes back to 1 statue if you quick save and quick load again after that so it can't work with clipping ( •n•) |
|
(She/Her) |
![]() |
Save Warp Locations Ch1 So by doing a Save Warp at the start of a level you can save time in Chapters 1, 2, 6, 7, and 9. Potentially you could use it in Chapter 16 as well so you can get a nice corner to clip out of instead of against the barrier (which can be weird to get through) or at the start (which sometimes respawns you at the start of the level when you void out instead of the final room). |
|
|
(edited: ) |
"For some reason, if you hold forward and spam QS+QL for about a second, you warp to a pre-determined position in the chapter." You don't actually have to move. Just spamming QS and QL works just fine for me. I would believe that the game gets confused about where to put you so it defaults you to the 0,0,0 XYZ coordinates, though needs to be tested with a RAM watch program (although not necessary since you can't affect where the game puts you). Also, I found a way to dupe one fox statue into 3 very easily. All you have to do is take the fox statue and QS right after and then spam QL for a second or so. Combining this with the QS+QL warping you can complete the second chapter in less than 30s. I can make a demonstration video if it's necessary. EDIT: Noticed that the statue duping is not related to picking up the statue. You can dupe one statue to 3 any time (although duping to 2 is easier and more common outcome). I also noticed that after placing 2 statues to the altar, if you QS and then spam QL, the game thinks for a frame or so that you have the third statue and lets you put it in the altar if you time the click well. So this would mean that you only have to grab the fastest statue and just dupe it at the altar. EDIT2: I also noticed that QS+QL warping can sometimes take away the fox statue(s). Since this would at times get you closer to the altar, I guess it should take a bit more testing if the amount of fox statues lost during QS+QL warping can be influenced to increase reliability. |
|
(She/Her) |
![]() (edited: ) |
I did a bunch of science on duping with various framerates and mashing speeds. I used AutoHotkey to mash at various speeds (Presses per Second, or pps) ranging from 5 pps to 1000 pps. For each PPS value, I tested it twenty times at 30fps, 60fps, and Uncapped framerate (uncapping the framerate for me makes it run at about 180fps). All the data I collected is on this Google Doc: https://docs.google.com/spreadsheets/d/1weHtW8qSFeeceUWkEJspBz2zD8rTMIHX_wokWPFJHfg This is the method I did the testing in: So here's what I've found: I think that's everything. Personally, when I do duping runs I'll probably cap the framerate to 60 and set the script to 250 PPS. I don't think there's any reason to make any changes to rules for the category since running with a higher framerate seems to just be a disadvantage. |
|
Thread | Author |
---|---|
Save Warping and Statue Duping
Last post
|
AlexaLilyAlexaLily
5 replies
|
An Update to Duping Categories
Last post
|
AlexaLilyAlexaLily
1 replies
|
Category Names + General Discussion
Last post
|
AlexaLilyAlexaLily
0 replies
|
TRI Discord Server
Last post
|
AlexaLilyAlexaLily
0 replies
|
Clipping Strats and Theories
Last post
|
AlexaLilyAlexaLily
3 replies
|