Sonic in 24m 06s by
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^^

Mod Edit: As of March 19th 2022, sprite-based clips void glitchless runs. Due to this run being submitted when the clips were allowed, time penalties will be given for every sprite-based clip done in the run.

CN1 Flipper Clip - +2 Sec CN2 1st Flipper Clip - +4 Sec CN2 2nd Flipper Clip - +1 Sec Wing Fortress Laser Skip - +1 Sec

Lider Tablosu
Kategori
Sonic
Categories
Glitchless
Oyun
Sıralama
18th
Süre
24m 06s
In-Game Time
19m 42s
Tarih
3 years ago
Platform
Genesis
Detaylar
Oyuncu
Doğrulanmış
2 years ago
Gönderilen
3 years ago
Oyun istatistikleri
Takipçiler
898
Oyunlar
1,322
Oyuncular
294
En Son Haberler
Sonic 2 (1992) has officially switched to RTA-TBC as its Primary Timing Method!

Hello Everyone!

Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp

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