level cathegories
5 years ago
Germany

hey there,

I actually was planning in adding this game here but you came first ^^. just an idea for arrangement of the cathegories. I had in mind to put every quest battle in a seperate category and arrange it so that you had 3 variables:

  • faction
  • leader
  • quest battle

For vlad for example it would be:

  • Vampire Counts
  • Vlad von Carstein
  • Blood Drinker

(For example on how it would look like: https://www.speedrun.com/ssbb#Subspace_Emissary)

You then could make the difficulty as an additional variable and could add there every difficulty.

what do you think?

Belgium

Good idea I will work on it I will group the characters by race (since some factions have only one character with one quest) I will of course separate the characters according to their respective quests as I did before

Belgium

I have a problem. For quests, I can not associate them with a particular character. So the players will have to choose the right quests among all the quests of all the characters of the same faction. Do you know how to solve the problem?

Belgium

The only way I've found to match the quests to the characters is to separate them into separate levels. They will not be associated with their faction for quests battles. But we can have the separation between the quests

Germany

looks pretty good! all i would change is the name of "any%" to "all quests" which would fit better IMO.

an idea for the timing: I had the idea to use the ingame timer and make a rule that you have to use normal speed. pros:

  • beginner freindly as you don't need another timing programm
  • more micro possible with the normal speed

cons:

  • overall longer videos/realtimes
  • preparation phase does not count towards the timer
Edited by the author 5 years ago
Belgium

I like your first idea, I fix this. But for speed x1, I don't like. Because the preparation phase is not in the run, like you says. After I could say that the run starts from the preparation phase but some people would abuse the system to not start the clock at the same time. In addition, deployment is often a major asset in a battle, so this will force some to spend more time in the deploying that in the battle. I did it and I made a PB

Do you have any idea for campaigns? Do I have to add the special campaigns of some factions? Like the campaign of the wood elves or beastmen?

Germany

yeah it's difficult with the timing. I don't like the idea of having to play on maximum speed and can't micro at all. how about generally make a rule to play on x1 speed for quest battles? for campaigns I would allow every battle speed. as for the campaign categories: I like your arragement and yes I would add these campaigns as "miscellaneos".

Novaster likes this
Belgium

The speedrun still has the goal of finishing a goal as quickly as possible. So I find it normal to play the game x3. But for each quests I add: "- Play at the speed of your choice." That way, the person who thinks he can do better in x1 or x2 can do it

Germany

I guess so... but it's not gonna be as much fun to do such runs. we will see. I don't have time to start some runs in the next months. but at some point you need to approve runs from me ;-).

Novaster likes this
Game stats
Followers
19
Runs
27
Players
5
Latest threads
Posted 3 years ago
2 replies
Posted 5 years ago
Moderators