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ContentsIntroductionSo, you’ve just received moderation powers for one of your speedgames. You want to do a good job of it, right? Look no further than this handy guide to good moderation. Part 1: Setting up the gameTo start with, if you’re on PC then the tabs to the left will probably look something like this (I recommend following the game to be notified of forum threads, if you aren't already following it). First, let’s head to the “Edit game” tab. Filling out the first section of this page should be pretty easy. The URL should be a unique identifier for the game in lower case letters. This will make it much easier to access. Some examples of this are “oot” for Legend of Zelda: Ocarina of Time and “pkmnredblue” for Pokemon Red/Blue. Part 2: Having a good themeFirst things first, you don’t need to have a theme at all. The default theme for SRcom looks fine, and I’d suggest that having no theme is much better than having a terrible looking one. But for those that are willing to put in effort to make your game’s leaderboard look good, I’ll go on. Part 3: ModeratingNow that you have your game set up and either no theme or a kick-ass theme, it’s time to get into game moderation. Are you feeling powerful with that red/green sword next to your name? Well, you shouldn’t be. One of the golden rules when it comes to game moderation is: And that should be it. Go forth, and bring good moderation to your leaderboards. Thanks to Gyoo and ROMaster for proof reading this. |
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now all that's left is a FAQ to get rid of those "I can't login" & "my runs don't appear on the leaderboard" etc. |
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Well for starters, flaming should get reported to site staff so anyone engaged in it can be banned. I feel like the allowance of segmented runs can depend on the game and how active the segmented side of the community is, but for the most part, I feel like this site is designed for single segment runs. The same goes for emulators, it'll come down to what the community think is best. |
Bogdan_mkBogdan_mk, |
moarkrapsmoarkraps
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Does the verification apply to your own run? |
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Nicely written guide man. @moarkraps That all dependson the community you're in. If your game has 3 or more moderators, give it to them, otherwise do it yourself. |
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"This is not the right way to go about this. If someone is submitting runs all the time and you really don’t want to watch a run every time you log in, just don’t watch it yet. You don’t need to verify runs every time you log in, and the run will still be there when you come back. "\ Good lord, do people actually consider active boards to be a problem? |
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Some people log in with their phone at work. They dont have time to check runs during that, and should not feel pressed. They can set a day where they check runs where they normally have time. People just got to have patience. |
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You shouldn't feel the need to continuously verify runs, no. Letting a run sit all day, to be verified when you have time later in the day, or early the next day, is perfectly reasonable. You should also scale verification to the importance and the time needed. If you have 3 hour runs submitted daily, then you should set up your verification process not to take 3 hours for every middle of the board submission, or you're going to burn out fast. Moderator burn out is a disaster for the game's community. |
spidernhspidernh, |
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What you can do for mid-low tier runs is identify areas where people most commonly break the rules (and the most difficult sections of the route) and skip to those parts. Submissions via Youtube are handy too, since you can speed up the playback, but what time-saving technique you use depends on the game you're modding. |
spidernhspidernh, |
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You can also bookmark where you stopped and watch more later, I generally watch 30-60 minutes a day maybe more and then start up where I stopped the next day |
spidernhspidernh likes this. |
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Also, put up your timing rules. Put up all the rules. Someone should be able to find out how to time their own runs by reading your game's page. |
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Another issue is that some people only put the timing in the rules. |
spidernhspidernh, Bogdan_mkBogdan_mk and |
CriscoWild
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JessicaSix coming off a little rude here. |
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This is the point where you step away from the computer, make like fonzie and be cool fam, people on the internet are just people on the internet |
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Nobody is responsible for your behavior but you. Whether you allow yourself to get worked up or let something go is your decision, not theirs. If you did a thing, it's not because someone provocated you, it's because ¤you¤ decided to do the thing. Nobody has control over your own actions but you. IMHO EDIT: I had no idea that "provocated" was a real word until I just looked it up just now. |
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I'm going to write an addition to the guide for choosing new moderators, and I would like to see some viewpoints from other mods on how they appoint people. So if you have an opinion on it, feel free to PM/whisper me on any of my social links. |
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I don't see any "tabs to the left". Did the site layout change? EDIT: I found a link. http://www.speedrun.com/requestgame |
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I'm talking about when you've already requested and received the game, AstralProxy, not before then. |
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Great guide, really helpful if my game gets accepted, but only me and duckfist run that game. Well maybe more will find out about this game and start running it from me and duckfist inspiring people to run. |
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This is getting offtopic, which is why I didn't really want to address the post, but having a different opinion regardless of how well thought through it is, is not against site rules. |
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