Central Hospital Guide Version 2.0 (Includes strats for Bad Ends 3 & 4 and Good End)
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Central Hospital Guide Version 2.0 (Includes strats for Bad Ends 3 & 4 and Good End)
Updated 3 years ago by IAmSonaholic

Once you enter the hospital go into the room behind the desk

Interact with the panel on the right hand wall (Do the 4 corners then the middle)

Exit the room and head upstairs (You do not need the wire so don't pick it up)

Head up and to the room with the blood in front of it

Check the last bed then head up to the 3rd floor

From here head down and go down that hallway and enter the first door on the left

Inspect the big cat and take the bloody key (Good End Only) (Can't skip if you do then your Good End run is dead however is unnecessary for bad end 3 & 4)

Head to the 4th floor to the elevator in the top left corner

Grab the AED from the elevator then go and inspect it

Head down to the 3rd floor and go to the meeting room (Go Down and walk through the hallway its the only door at the top)

Once you finish talking to fluffy go back to the 1st floor and go to the bottom door (Code: 4489)

Walk down the hallway and go to the room on the right, then interact with the book

Go to the plant on the table and interact with it

Leave the room and go the one next to it and grab the key on the table

Now head back into the lobby and go to the room behind the desk and interact with the box

Leave the office and go up to the 2nd floor, then enter the cafeteria (Note: You don't need to get the wire from the can so don't worry about it)

Interact with the coffee cup

Go to the 4th floor and enter in the counseling room (Go down, top room)

Go to the cabinet at the top left corner of the room

Head back to the other hallway on the 1st floor and go up to the 3rd floor and interact with the phone

Then go to the middle room on that floor and interact with the brown shelf

Go to the 4th floor to the last room in the hallway and interact with the left poster on the wall

Go down the hallway on the bottom right side and enter the last door on the left and tear off the papers on the left side of the board

Head to the 2nd Floor into the same hallway and enter the middle room and look under the bed

Go back to the 3rd Floor and check the trashcan then head to the door at the end of the hallway (Code: 716 (In the 2.0 Version you have to look in these areas which might not save as much time))

Go up to the top floor and interact with the door then go all the way to the basement and enter the first door on the right hand side

Read the book then head to the back of the room and interact with the first shelf on the left

Then head back to the roof door and go into your inventory to use the HBr Bottle

Climb up the ladder just below you and get the piece

Head down to the 2nd floor and go to through the 1st door on the right hand side

Go up to the 3rd Floor into the second room on the bottom and interact with the middle portion of the sink

After the cutscene head 2nd bathroom to look at the debris then to the first floor and grab the hammer on the table in the first room on the right

Head back to the 3rd floor into the 2nd bathroom and interact with the wall with debris infront of it and interact with the stall door

Go to the third floor and head into the middle room on the right

Once the cutscene is finished head to the 4th floor and head right

Once the cutscene finishes run to the fire extinguisher on the left

Head down to the 1st floor when you regain control and go to the 2nd room on the right side

Go to the basket on the table and interact with it (Piece order: FAMILY)

Open the safe

Leave the room

Once the cutscene ends go to the roof to enter CM Fight (Since you didn't have the cutscene with fluffy earlier you'll see two fluffys and have 2 cutscenes back to back)

Pause strat works for this fight as well just pause go to the save option (Note: It does take 10 bullets to kill CM)

Once you regain control head towards the entrance

Go back into the other hallway and head to the basement, enter the last room at the end of the hall

Paul Part of the Run:

Head into the hospital and go up to the 4th floor after talking to Sissy head down to the other hallway

After talking to D head up to the 3rd floor

After talking to Evil Fluffy head to the roof

Persuade: Bad End 3 Take Gun: Bad End 4 Punch: Good End

Game stats
Followers
21
Runs
68
Players
10
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