Tattletail Forum  /  Why is a timer required?
  HakoHako

It is a stupid rule tbh

freeze457freeze457 likes this. 
  TheFormidableGamerTheFormidableGamer

because if there is no timer on screen, i would have to time it myself, which the time i get would probably be slightly off, and plus someone could easily splice the run without a timer on the screen as well.

 
  HakoHako
(edited: )

So if someone doesn't have a timer onscreen during a run, the run is automatically invalid? It is unfair tbh. And p.s., retiming it will only take you a minute.

And also, please add the timing in the rules.

 
  TheFormidableGamerTheFormidableGamer

I don't always have time to time things myself. I am a full time college student who has a decent amount of homework to do every night. Plus, it isn't that hard to download a timer and record it with the gameplay.

 
  HakoHako
(edited: )

Well, I can help you mod the game since you are very busy and I log in to the site almost 5 times every day to check the site forums and pending runs.

 
  IanTEB764IanTEB764

I agree it's a stupid rule.
I want to run it but i can't because of this rule.

 
  TheFormidableGamerTheFormidableGamer

Like i said, it doesn't take long to install an app like live split and set it up so you can run the game. I don't see why you guys are having this much of a response to this rule?

luigidasonicluigidasonic and ShirakoShirako like this. 
  freeze457freeze457
(edited: )

Because it's against the side wide rules to require a timer for speedruns?

https://www.speedrun.com/rules#ch6_Submitting_a_Run

Along with various forum posts by the admins.

"The time of the run is the time in the video from starting condition to ending condition. It is not the time shown on the timer program, which is started and ended with human error."

If you have time to watch people's runs and verify them it only takes at most to note the starting and end time and calculate the difference. You don't necessarily have to measure it yourself to the millisecond to verify that unless there's an apparent tie for the WR, you could check to the second and trust that the millisecond value is accurate unless someone makes a complaint.

However even if you do want to measure to the frame yourself to check, you can do this pretty easily on any youtube video. You can pause and go frame by frame: period to advance 1 frame, comma to go back 1 frame. Right click the video and click "stats for nerds" and near the bottom right of the window that pops up it gives the time to the nearest hundredth of a second (any more digits than that would be more than the precision of a 60 FPS video or game).

As the site wide rules say, a timer is started and stopped with human error. You shouldn't rely on it to be accurate because of that. And, timers are very easy to fake or alter - in fact it's much easier than splicing together a video (especially with audio enabled since it would have to synchronize seamlessly).

HakoHako likes this. 
  ShirakoShirako

timer rule is gone now e

 
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