Campaigns (Only using the intended units) so no enabling access to all units for campaigns
Category extensions have been requested a fair bit in the last few months, I don't want to stand in the way of that any longer so yes we should add some stuff for them.
For restricted units, some campaigns, like Adventure, would have a completely negligible difference in the time, but it would be drastic on Introduction and most of the faction campaigns, what do you think about the time difference on Good/Evil and Legacy because I'm debating them?
I think there is a huge difference in those ones I think for evil with only intended units I could only get a 30min+ run
I will add trial categories for this as soon as possible, I'm very busy at the moment :)
Thanks to the efforts of Streetbackguy and CGF, we can now remove the loading screen time from all categories on the boards.
This will not be required for runs to be valid, however, if it isn't used the run time will be the same as it always has been, where the Load-Removed Time column has the