Instant Action Saga #8 100%
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Instant Action Saga #8 100%
Updated 6 years ago by lako3000

Just real quick, a shoutout to DrFaithless for his contribution to hunt% as well as StingerPA for letting me know about centerblocks and lingo like that with heroes.

Instant Action 100% does not include XL% because XL is not playable on console and therefore would not be fair to have to play it on pc when u cant on console

Friendly Fire = on because CTF ai, although its not great for most other levels, but ctf is the main player because it takes up almost half of the run

Instant Action% can be played in order from selecting all maps and eras then adding maps, or it can be played by category (clicking a game mode then adding, then the next game mode then adding etc. It doesnt matter what order u play maps in, as long as you play every map from the 6 categories (excluding XL)

For the purpose of this guide i will be doing levels in order by category

Clone Wars Conquest Clone Wars CTF Galactic Civil War Conquest Glactic Civil War CTF Assault Hunt

NOTE FOR CTF : there is not much detail for ctf because its pretty self-explanatory, all that is really needed is which team to go and to use hero or not. Your gonna have to look at the map to find fastest possible route to run but its pretty obvious anyways.

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Clone Wars Conquest (1st)

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Conruscant Strategy

  • CIS
  • Assassin Droid
  • Rush up to command post for and capture, kill all republic units that run out of command post 3
  • Pick up Darth Maul when command post 4 is captured and rush command post 3, makes sure there isn’t many enemy in going to 4 or you will risk them recapturing but don’t go out of your way to kill like 1 or 2 units.
  • After command post 3 is captured there is good rng where your allies would have captured command post 2, and theres bad rng where the enemy have captured command post 2.
  • If your allies captured 2 then your free to win by capture but if otherwise then rush command post 2 and capture for the win.
  • Reset if the republic recapture any command posts
  • Maintain Darth Maul throughout the level YOLO Strategy
  • Yes, I have to put this in because there is always that slim chance that this works but it never has for me, Spawn and Rush command post 3 and kill as many units as possible to get a quick Darth maul and then rush 3 again, trying to make sure that no republic units escape towards command post 2 or capture command post 4. Probably get units to follow you at the start of the level, for luck.

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Dagobah Strategy This map is complete rng to get good times for so prepare to reset here a lot

  • CIS
  • Assassin droid
  • Get a few units to follow you and rush command post 3.
  • Drop an autoturret and continue on to rush command post 2, killing all incoming enemies towards commandpost3
  • Capture command post 2, throw down a turret if u have one then go grievous
  • Make attempts to capture command post 1 while hoping that the enemy ai doesn’t recapture any.

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Death Star Strategy

  • Republic
  • Assassin
  • Rush command post 3 and get obi asap
  • Capture command post 3 to white with obi one then rush and capture command post 2 to white.
  • Kill all enemies near 2 while you’re at it then move on to command post 1
  • Block and saber throw and run around while capturing command post 1 to white then kill all units and finish capture to achieve victory

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Felucia Strategy

  • Republic
  • Trooper
  • Rush command post 3 and kill surrounding units then spawn as Aayla Secura when the post is captured
  • Proceed to post 4 and by this time the cis will start taking command post 5.
  • After you have 4 head towards 5 and recapture if you need to.
  • Run up to command post 6 and kill as many units on your way as you can to try and spawn trap them
  • Capture command post 6

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Geonosis Strategy

  • CIS
  • Assassin
  • Spawn at command post 2 and take a Hellfire Tank and rush command post 4
  • Capture and swap to Dooku
  • Rush command post 5 (with good rng your allies will capture 6)
  • After 5 go and protect 4 then run and capture 6
  • While your getting victory protect command post 4 which is probably under pressure because of at te spawns

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Jabba’s Palace Strategy

  • Cis
  • Assassin
  • Rush command post 3 and capture
  • Take Maul and rush command post 4, kill most units then go to command post 5 and proceed to maximise your kill rate.
  • Stay away from those Gamorian Guards, 1 hit and your literally dead
  • Taking command post 5 takes too long and there is like a 99% chance that you’ll die trying to do so which is why the strat is to get the victory by killing all enemies.
  • Recapture command posts necessary to ensure that you can kill units fast
  • The last unit may be down in the Rancor pit

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Kamino Strategy

  • Republic
  • Assassin
  • Get some units to follow and rush command post 5 (going through 1 and killing a few droids)
  • Capture and destroy turrets on your way to command post 1
  • Capture 1 and then kill units on your way to command post 0, making sure that none of them could head to 5 because that’s what rng loves to do.
  • Capture 0 and your all good.
  • Destroying turrets is good for this because the cis mostly use them instead of allies.
  • Safe Strats are to spawn obi 1 at command post 2 and destroy every turret on the map on your way to capturing command post 1

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Kashyyk Strategy

  • Republic
  • Assassin
  • Spawn at 3 and take a speeder to command post 2 and capture
  • Get back on the speeder and capture post 1, snipe units on their way to recapture 2
  • Easy level XD

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Mos Eisley Strategy

  • CIS
  • Assasin
  • Spawn at 4 and rush command post 3
  • Take Darth Maul and spawn at command post 6 then kill all republic soldiers on your way to command post 1
  • Skip 1 for now and capture command post 2 to white then return and capture command post 1
  • The ai loves to try and get 6 and 4 so be wary of that

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Mustafar Strategy

  • CIS
  • Assassin
  • Spawn at 0 and head to 5, throw down an autoturret and capture the post.
  • Spawn darth maul and capture command post 2
  • Make sure no enemies are heading to 5 and proceed to command post 1
  • The trick to not die here is to spam dash attacks in circles while killing units to stay alive

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Mygeeto Strategy

  • Republic
  • Assassin
  • Spawn at 2 and rush command post 4 and capture
  • Spawn Ki-Adi-Mundi at 4 and kill some droids on the way to capture 5
  • If the cis starts taking 4 again rush there and stop them because if they take it it’s a huge waste of time

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Naboo Strategy

  • CIS
  • Assassin
  • Rush command post 4
  • Spawn maul on command post 1 and rush 2, killing units ofc
  • Capture and then go for command post 3 and 4 if its recaptured.

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Polis Masa Strategy

  • CIS
  • Assassin
  • Spawn at command post 4 and rush through post 3 and kill 10 units
  • Spawn Darth maul at command post 4 and rush past command post 3 and capture command post 2
  • Post 2 can be fully captured if need be otherwise you can capture it to white and kill all units on your way to command post 1
  • Capture post 1 and watch out for any funny stuff with command post 2 from the republic

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Tantive IV Strategy

  • Republic
  • Assassin
  • Rush command post 3 and capture
  • Spawn Yoda and rush command post 4
  • Allies should capture post 2 but if they don’t after you capture 4 head over to it

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Utapou Strategy

  • CIS
  • Assassin
  • Rush command post 4 and shoot enemies heading towards post 5
  • Capture 4 and spawn grevious then capture command post 5
  • Rush and capture command post 6 while trying to ensure that no enemies can recapture command post 5

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Yavin 4 Strategy

  • CIS
  • Assassin
  • Spawn at 3 and rush 5
  • Shoot units trying to enter vehicles and those on speeders
  • After capturing spawn maul and rush 6
  • Capture 6 if u can before the enemy ai get 4 or 2 (they love to do that)
  • Run back and recapture real quick If you need to
  • Spam the sprint towards post 7 and capture to finish the run

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Clone Wars CTF (2nd)

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Coruscant Strategy

  • CIS
  • Assassin
  • Spawn where command post 6 normally is and rush to capture the first flag
  • Spawn maul at 6 once the first flag is captured then continue to run between the flags while capturing

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Dagobah Strategy

  • CIS
  • Assassin
  • Spawn on the left side and rush to capture the first flag
  • Spawn as grevious and rush between the flags.
  • Infinite sprint is the game breaker for this level, the only thing that makes cis faster than yoda. Grevious has a faster sprint than yoda however yoda can keep up sprint without going infinite so you gotta get good at the infinite sprint to really save time here on the Republic route.

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Death Star Strategy

  • CIS
  • Assassin
  • Spawn at where command post 5 usually is, race to flag and capture (infinite sprint saves about 5 seconds than without)
  • Spawn Palpatine and do the flag rush strats
  • Palpatine can always get infinite sprint if u do dash attack when stamina is on almost 0 then you hold roll whilst he is in the animation

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Felucia Strategy

  • Republic
  • Assassin
  • Spawn where command post 2 normally is
  • Rush and capture the first flag
  • Spawn Aayla and do flag capture strats

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Geonosis Strategy

  • CIS
  • Engineer
  • Spawn at command post 1 and take a hellfire tank to 3 then hop on a speeder and capture the flag.
  • Spawning as dooku makes no difference to this strat other than as a backup if the speeder blows up
  • Do flag capture rush strats with the speeder

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Jabbas Palace Strategy

  • CIS
  • Assasin
  • Spawn and rush first capture
  • Spawn maul and do rush flag capture strats.
  • Nothing really much else on this lvl, don’t get hit by guard cos then its rip.
  • Near the republic capture circle is a good place to get HP if your low

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Kamino Strategy

  • Republic
  • Assassin
  • Spawn where command post 2 normally is
  • Rush first capture and then spawn Obi-Wan
  • Do flag capture strats
  • Be aware that the clone ai loves to take the flag and run through the far right side of the map.

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Kashyyk Strategy

  • Republic
  • Engineer
  • Spawn where command post 2 normally is and take a speeder and capture the flag
  • Do speeder fast strats and don’t spawn yoda because he cant enter any vehicles

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Mos Eisley Strategy

  • CIS
  • Assassin
  • Spawn up top
  • Rush first capture then spawn maul and continue to rush flag strats

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Mustafar Strategy

  • CIS
  • Assassin
  • Spawn closest to flag and do first capture
  • Spawn maul and rush flag strats

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Mygeeto Strategy

  • Republic
  • Engineer
  • Spawn at command post 1 and take a speeder to capture first flag
  • Hero is for safe strats but Speeder is the fastest way to capture the flag

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Naboo Strategy

  • CIS
  • Assassin
  • Spawn At 3 and take the AAT to capture first flag
  • Spawn Maul and do flag rush strats

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Polis Masa Strategy

  • CIS
  • Assassin
  • First capture with assassin then spawn maul and do rush flag strats

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Space Felucia Strategy

  • CIS
  • Tri-Fighter
  • Flag Capture rushing is quite simple on space maps, just fly and use double back to flip your direction 180 degrees
  • Sometimes allies or enemies take the flag so get ready to shoot em down
  • To not get shot by Auto defence turrets fly high above the assault ship so that they cant hit you

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Space Kashyyk Strategy

  • Republic
  • Starfighter
  • Take first capture and continue to capture flags
  • Kill enemy ships if they take flag (duhh)
  • Depending on which route the ally takes with the flag, you might not kill him because he is going to be pretty quick on the capture

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Space Mygeeto Strategy

  • CIS
  • Trifighter
  • “Just like the simulations”
  • Kill any allies which take the flag because they are slow af

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Tantive IV Strategy

  • Republic
  • Assassin
  • First capture then spawn yoda and use the semi infinite sprint strats using dash attack to capture the rest. Utapou Strategy
  • Republic
  • Assassin
  • Spawn on 3 and rush first capture
  • Take obi-wan and rush flag capture strats

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Yavin 4

  • CIS
  • Assasin
  • First capture with assassin, try not to tk because then your behind in score to get a hero after first capture
  • Take Maul and rush final captures

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Galactic Civil War Conquest (3rd)

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Coruscant Strategy

  • Rebels
  • Assassin
  • Spawn at 6 and rush 4
  • Capture 4 and spawn Luke then rush 3
  • With good RNG allies will capture 2, with bad RNG you will need to go to 2 after finishing 3

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Dagobah Strategy

  • Empire
  • Assassin
  • Spawn and get 2 units to follow
  • Chuck a turret at 3 and kill immediate threats
  • Rush command post 2 and capture
  • Spawn Vader and try to get an opening to capture command post 1

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Death Star Strategy

  • Rebels
  • Assassin
  • Spawn at 4 and rush 3
  • Kill 10 units then spawn Luke Either at 3 or 4
  • Rush command post 2 (3 should be at least white)
  • Capture 2 then kill immediate threads
  • YOLO STRATS: Rush and capture command post 1
  • NORMAL STRATS: Stand outside 1 and repeatedly kill units for victory

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Endor Strategy

  • Rebels
  • Assassin
  • Spawn at 6 and speeder to 3, Capture
  • Spawn Han if u can and take the speeder to command post 2
  • Capture 2 and kill immediate threads
  • Speeder to 1 and capture

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Felucia Strategy

  • Empire
  • Assassin
  • Spawn at 2 and rush 3
  • Capture 3 then spawn Boba and rush 4
  • Capture 4 then rush to recapture 6 if its been taken, otherwise rush past 6 and kill units on your way to command post5
  • Capture 5 (hiding behind the neutral droids is good to stop from getting hit)

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Hoth Strategy

  • Rebels
  • Engineer
  • Spawn at 4 and take a snowspeeder to command post 2 and Land then capture
  • Take the snowspeeder to Command post 1 and capture

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Jabba’s Palace Strategy

  • Rebels
  • Assassin
  • Rush command post 3 and capture
  • Kill the Gomorian Guard that spawns at 3 then spawn luke and rush 4
  • Don’t need to completely capture 4 just half to make it white
  • Kill units to win because capturing the last post is insanely YOLO and will lose loads of time if it doesn’t pan out correctly
  • Recapture command post ofc if they get taken (mainly 3)

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Kamino Strategy

  • Rebels
  • Assassin
  • Spawn at 1 and get 2 units to follow as you rush past command post 4 and capture 2
  • Spawn Han at 2 and rush to capture 4, destroy turrets with detpacks on your way because for some reason the empire seems to use all of them
  • After 4 is captured kill immediate threads and make sure none went to 2 to recapture, then pick a strat
  • YOLO STRAT: Run into the command post at 3 and try to capture, killing as many units as u can to stay alive
  • NORMAL STRAT: Stand outside 3 and kill units till victory

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Kashyyk Strategy

  • Rebels
  • Engineer
  • Spawn at 2 and take a speeder to 3 and capture
  • Proceed to speeder to final command post and capture, killing units on their way to recapture

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Mos Eisley Strategy

  • Empire
  • Assassin
  • Spawn at 3 and rush capture 4
  • Spawn boba at 1 and rush capture 6
  • After 6 rush 5 and capture

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Mustafar Strategy

  • Empire
  • Assasin
  • Spawn at 0 and rush capture 5
  • Spawn anikin at 5 and kill immediate threats then rush capture 2
  • After 2 is captured go to 1 and spam dash attacks to stay alive whilst capturing the command post

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Mygeeto Strategy

  • Rebels
  • Assasin
  • Spawn at 2 and rush 4
  • Capture then spawn luke and rush 5, killing a lot of the incoming units so they don’t recapture 4
  • Capture 5 then kill remaining units so they don’t recapture

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Naboo Strategy

  • Empires
  • Assassin
  • Spawn at 5 and rush 4 (capture)
  • Spawn palpatine at 1 and rush 2
  • Capture 2 then rush 3
  • Capture 3 then recapture any posts if u need to.

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Polis Masa Strategy

  • Rebels
  • Assassin
  • Spawn at 4 and rush past 3 to capture command post 2
  • YOLO STRAT: Rush into command post 1 and capture
  • NORMAL STRAT: Stand outside command post 1 and kill units till victory

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Tantive IV Strategy

  • Empire
  • Assassin
  • Spawn and rush 3
  • Take vader or not, doesn’t matter but its probs easier
  • Rush command post 1
  • Rush 2 if its still white when u have 1 and 3 and 4

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Utapou Strategy

  • Rebels
  • Assasin
  • Spawn and rush command post 4 and capture
  • Kill units incoming on command post 5
  • Take Han to capture 5 and kill incoming units
  • Rush command post 6 and kill all the units

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Yavin Strategy

  • Empire
  • Assasin
  • Spawn on 3 and rush 5 and capture
  • Spawn bob on 4 to stop them from capturing it (they almost always try)
  • Rush command post 6 and capture
  • Check if 5 is getting recaptured then Rush 7 and capture for victory

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Galactic Civil War CTF (4th)

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Coruscant Strategy

  • Rebels
  • Assassin
  • Spawn on right hand side of the map and rush first capture
  • Spawn Luke and rush flag capture strats
  • Luke almost has infinite sprint because of his dash attack which puts him faster than palatines infinite dash attack sprint. (Luke’s dash is quicker)

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Dagobah Strategy

  • Empires
  • Assassin
  • Spawn on left side and rush first capture
  • Spawn Vader and try to get infinite sprint all game because he is super-fast and saves loads of time with it
  • Use Vader to rush flag capture strats

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Death Star Strategy

  • Empire
  • Spawn where command post 5 normally is and rush flag capture
  • Spawn palatine and do palatine infinite dash attack to capture the flag for victory

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Endor Strategy

  • Empire
  • Assassin
  • Rush first capture
  • Spawn Vader and attempt infinite sprint because its fast af and capture the flag

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Felucia Strategy

  • Empire
  • Assassin
  • Spawn and take initial capture then get Boba and run captures then jetpack to the flag spawn and run capture again

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Hoth Strategy

  • Rebels
  • Assassin
  • Spawn and rush first capture
  • Take Luke and do flag rush capture strats with Luke’s dash attack infinite sprint

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Jabba’s Palace Strategy

  • Rebels
  • Assassin
  • Initial capture and watch out for those guards because if they hit you once then your dead and most likely losing 20 seconds or more depending on enemy rng
  • Take luke and use the luke dash attack infinite sprint to capture flag rush strats

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Kamino Strategy

  • Empire
  • Assassin
  • Spawn on left side and rush first capture
  • Take boba and run capture then jetback back to the flag
  • Be aware that allies love to take the flag and run to the far right side and fuck around with it, they think it’s a funny joke wasting time

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Kashyyk Strategy

  • Rebels
  • Engineer
  • Spawn where command post 2 normally is and take a speeder to capture flags
  • Don’t use hero cos chewie is horrible and speeders are fast af

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Mos Eisley Strategy

  • Empire
  • Assassin
  • Spawn on top command post and rush first capture
  • Use boba jetpack to get to the flag and then run and try get infinite sprint to capture
  • Flag rush capture strats

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Mustafar Strategy

  • Rebels
  • Assassin
  • Spawn at 2 and rush initial capture
  • Spawn as obi-wan and rush flag capture strats

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Mygeeto Strategy

  • Rebels
  • Engineer
  • Spawn at command post 1 and take a speeder for initial capture
  • Spawn Luke as safe strats but otherwise just keep using the speeder for flag captures

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Naboo Strategy

  • Empire
  • Assassin
  • Take a vehicle for the initial flag capture
  • Spawn Palatine and use Infinite dash attack strategy for the rest of the flag captures

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Polis Masa Strategy

  • Empire
  • Assassin
  • Rush initial flag capture
  • Spawn palatine and use infinite dash attack strats for the rest of the flag captures

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Space Hoth Strategy

  • Empire
  • Interceptor
  • Rush first flag capture and keep going back and forth
  • Use double back key to do a 180 degree flip to turn the opposite way
  • Be aware that the rebels love to take the flag and fuck around with it

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Space Tattoine Strategy

  • Empire
  • Intercepter
  • Rush first flag capture and keep going back and forth
  • Use double back key to do a 180 degree flip to turn the opposite way
  • Be aware that the rebels love to take the flag and fuck around with it

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Space Yavin Strategy

  • Rebels
  • A-Wing
  • Rush first flag capture and keep going back and forth
  • Use double back key to do a 180 degree flip to turn the opposite way
  • Be aware that allies love to take the flag, so watch their route but most of the time they don’t capture fast so its better to tk them

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Tantive IV Strategy

  • Empire
  • Assassin
  • Rush initial Capture then spawn vader
  • Use Vader’s superior speed to capture flag rush strats

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

Utapou Strategy

  • Rebels
  • Assassin
  • Rush first capture then spawn han solo and Try get some infinite sprints with him as you flag capture rush strats

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Yavin 4 Strategy

  • Empire
  • Rush initial flag capture
  • Use Boba to jetpack to the flag and run to the capture
  • This map is a cluster fuck so detpacks are also good to use

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Assault (5th)

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Mos Eisley = Heroes vs Villans

Both Teams AI are pretty good, I’ve heard that villains will win 2/3 matches if the player doesn’t spawn though so there’s that, but while playing it’s a pretty steady ride for either. This means that the hero/villain you chose will pretty much decide how good you go. The following list of heroes is completly my opinion, some may disagree.

↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ Heroes

  • Han Solo: uses a blaster which is completely useless against lightsabers, when they block you can’t hit them and most villains have high HP and take a few hits.
  • Chewbacca: hahaha don’t make me laugh
  • Obi-Wan: Good normal attacks, dash attack pushes him past the target and does minimal damage
  • Luke: Really quick, dash attack is more for speed than damage therefore you have to use it multiple times to get the same guy so its not very good
  • Yoda: Much the same as luke except smaller and attacks are pretty ehh
  • Mace Windu: Dash attack stops him in his tracks and does minimal damage. Jump attack is dodgy
  • Princess Leia: having a good chuckle here, pretty horrible weapon so nah, no way
  • Aayla Secura: Most viable choice, good dash attack which recharges stamina and hits target right on, jump attack does pretty decent damage.
  • Ki-Adi-Mundi: Dash attack is pretty good but still second to that of Aayla Secura, normal attacks are also pretty neat. ↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑

↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ Villans

  • Boba Fett: great moveability but weapon is not so great
  • Darth Vader: Dash attack is pretty nice, stops him but does decent damage, not a 1 hit kill though
  • Jango Fett: Nice weapon, reloading isn’t fun and saber blocks are quite annoying but pretty good for a blaster villan.
  • Darth Maul: Dash is pretty ehh, double saber is good for normal attacks and multiple enemies
  • Grevious: great normal attakcs, dash is minimal damage unless controlled really well
  • Emperor: horrible full stop
  • Anikin: pretty much the same as obi-wan
  • Dooku: worse than the emperor ↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑

The Hero Ladder (non bias)

TOP: AAyla Secura, General Grevious High: Maul, Vader, Obi/Ani Mid: Mundi, Luke Low: Windu, Dooku Off the scale: Yoda, Emperor

Strategy

  • Team = Heroes
  • Unit = Aayla Secura
  • (All spawns are same as command posts in conquest so that’s what im gonna be calling them)
  • Spawn at cp1 and rush cp2, when all enemies are dead run to 4 or 6 and check your map constantly looking for enemies. Good time is around 4:30 at 90/180 score, to be on pace for a 9:00 Finish.
  • I have noticed that the Ai seems to be less efficient after you reach about 100 score (unless that’s just me being slow lel)

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For extra info about heroes and how to deal with them effectively and efficiently, as well as tactics that can be employed throughout the heroes vs villans level, This link has been provided by StingerPA: https://pastebin.com/r6EL7UXJ This includes things such as Center Blocking with lightsabers, Antifalls (not falling to sabers) and backlash mechanics.

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Space Felucia Strategy

  • CIS
  • Pilot
  • Spawn on transport ship and proceed to dock on republic ship.
  • Try and destroy any enemy fighters on the way for some extra early score.
  • 2 time bombs for turrets, then 3 for engines and 3 for life support
  • Take an enemy bomber and destroy the frigate ships then attack enemy fighters for the remaining score (should be at like 160-170 by here)
  • With any luck you can catch enemy transport ship and get an easy load of score, if you find it easier go back and get your transport from enemy hanger and use it to get final kills Sub 4 min should be average for this strategy (I have got 3:07 before though so its definitely faster than republic for me but that was amazing AI so yeah)

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Space Hoth Strategy

  • Empires
  • Pilot
  • Transport ship and dock in rebel hanger.
  • 2 time bombs for turrets, then 3 for engines and 3 for life support
  • Steal a rebel bomber and destroy frigate
  • Depending on frigate RNG you may be a bit low on score and if your not good with a bomber at destroying rebel fighters then respawn at rebel hanger and steal one of theirs
  • Destroy fighters for 180 Score
  • With good rng u can sub 4 easy

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Space Kashyyyk Strategy

  • CIS
  • Pilot
  • Transport ship to the republic hanger
  • 2 time bombs for turrets, then 3 for engines and 3 for life support
  • Stay in hanger and kill all the units because rng spawns loads of republic in the hanger (allies should destroy the frigate pretty fast)

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Space Mygeeto Strategy

  • CIS
  • Pilot
  • Transport ship to republic Hanger
  • 2 time bombs for turrets, then 3 for engines and 3 for life support
  • Steal a bomber and destroy the 3 frigate
  • Dock back in the hanger or respawn if its faster and kill units for remaining score, if the score is around 150 I would suggest stealing a fighter and getting score through fighter kills instead

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Space Tatooine Strategy

  • Empires
  • Pilot
  • Transport to Rebel hanger
  • 2 time bombs for turrets, then 3 for engines and 3 for life support
  • Steal bomber and destroy frigate
  • Destroy shields from outside and then the communications array and bridge
  • Shoot down fighters, dock back in the hanger and steal a fighter or respawn and steal a fighter then proceed to kill units/ships for remaining score

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Space Yavin Strategy

  • Rebels
  • Pilot
  • Transport to imperial hanger
  • 2 time bombs for turrets, then 3 for engines and 3 for life support
  • Spend about 2 mins killing units on the ship to get points fast, (the only fast’ish way of getting points on this map because doing shields and other stuff isn’t worth it)

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Hunt (6th)

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Endor Strategy

  • Empire
  • Stand on the edge of this log as seen in this picture http://imgur.com/ql13Or2
  • Whilst getting to the position make sure your killing as many Ewoks as possible but don’t go out of your way because that’s what wastes time.
  • Time to get lucky with God RNG
  • A good time for this level is around 2:30 – 2:40 Mins

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Geonosis Strategy

  • Republic
  • Walk or run to this position and then continue to shoot down the enemy with precision and amazing aim http://imgur.com/MWznVQ8
  • Killing Geonosians is only slightly faster than killing the republic so you really need to have goo aim
  • A good time for this level is around 1:15-1:20 Min

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Hoth Strategy

  • Rebels
  • Vanguard
  • Mines and pistol equipped and run to the hanger
  • Try to group up yettis and throw a mine to get as many as possible, repeat 3 times (4 for console).
  • Proceed to shoot yetis for headshots for the rest of the score you need
  • Pray you don’t die :D
  • A good time for this level is around 1:08 – 1:15 Min

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Kashyyk (The droid attack on the wookies) Strategy

  • Run towards the place where CP 1 normally is and attack wookies from just outside the gate (they should be running out at a constant rate is good rng) Then when its safe, walkin in and attack them right on their spawn.
  • Pray to not die because wookies are op
  • A good time for this level is around 1:10 Min

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Naboo Im gonna run through both strats here and you can pick which you like because I find them to be very similar if rng is good Strategy 1 (safe)

  • CIS
  • Run straight down the middle of command post 4’s usual spot while shooting gungans
  • Reach the area around the gate and just kill more gungans, pretty straight forward.
  • Decent time is around 50 sec to 1 min

Strategy 2 (risky but faster)

  • Gungans
  • Spawn and run towards the end gates and throw grenades on cis spawn points and small groups of cis units
  • If your lucky they will spawn and group up and you will ace it

That’s Hunt%, hope you enjoyed it and grinded out the rng for a neat time. Let me know if there are any faster strats than these and I will test and update this document.

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Mos Eisley In Depth Guide (Thanks to DrFaithless for creating this little in depth analysis of Mos Eisley :D)

The new Strategy found by DrFaithless and Lako3000.

This new strategy for Mos Eisley saves around 30 seconds and maybe more in the future. Since we have only just discovered its faster to use tuskens on August the 4th. we are currently trying to get the Percentage(%) of where abouts Jawa's Spawn off the start and after death, since both Myself and Lako think Mos Eisley spawn Ai's in waves, which leads to maybe being able to Manipulate the spawns in Said places, for example were currently testing a route of where the jawa's spawn in a bundle at their Command post and then respawn in mid-section of the map, each time we have done this it has worked the same with at least 5-6+ of the grouped Jawa's Spawning Mid after death. although sometimes this can be inaccurate and only 0-4 will spawn mid and they can bundle at where CP 2 is on Conquest, I have only seen this while checking the radar and Free Camera, so far in testing. This strategy has a lot of pros and cons.

Some of the pros being: • its faster, • easier movement, • Generally, just not having to play as damn jawa's. • Easy to lock down spawns Now some of the Cons are: • it CAN be inconsistent at Times due to Jawa's AI when you're not on their team is questionable • Potential time loss to RNG • Possibly unsafe for less skilled runners of the category • Difficult to Execute, easy to die Using the in-game Map helps.

A Quick Breakdown on the periodic Route:

1: Select Team Tusken 2: Spawn as 'Tusken Hunter' 3: Depending on Spawn point run to the closest Notable spawn point Usually a CP from conquest or the Hunt CP but there's a graph below I made to help (make sure you check your radar it helps a lot) 4: Scout the map quickly Finding a bundle of Jawa's which spawned together, killing Jawa's on the way 5: Instead of ADS (Aiming down sights) try hip firing at all times as its faster but if you must ADS at some point feel free to do so as it's not that much of a time loss as long as you don’t do it too much

A Good time for the map is a 2:15

The following information should be read along with taking a look at these images:

http://imgur.com/a/LQut2

The first thing you probably realize is the Bundle of Spawn Around the Jawa's Command post on side streets this is the Best place to go off the start from our testing. I have done some percentage of Spawns off the start.

Percentage% of Jawa's start spawn per location from 100 map test: Side Streets: 58% Outer Ring: 3% Centre point: 22% High streets: 6% Back Streets:11%

Although this is just the Starting spawns we have also worked out that as the battle goes on around 60% of the time within 1 minutes to 1 minute 30 seconds the Jawa's AI bundle together at location 'centre Point' ( I know its spelled 'center' it didn’t sound cool) which we previously knew before this Strategy discovery. Since the Jawa's only bindle 60% of the time around Centre point within the stated time here some other places they seem to spawn bundle:

Command post 2 Around command post 6 Top half of High street/ command post 3 By the Tusken command post and conquest command post 4 On the route to back streets just above 'centre point' shown below so people are not confused.

Video guide on the Mos Eisley strategy