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Saveless Any% in 13m 48s by
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Really happy with this. Clean execution, aggressive play and strategies, good RNG. There were a few seconds lost here and there to tiny mistakes, but nothing I can complain about.

The run started great - best pace ever through Maddog's house - and though Marinor cooled down a bit after that, going into the hairy scary monster it was best pace again, and it only got better from there. Nearly died on the latest heart-attack-inducing micro-optimization in the trap ceiling room, but it ended up working perfectly.

The only place to really go from here is either new tech or even more aggressive strategies... which would rely on even better RNG. Spider path would save about 1.5 seconds, at the cost of ~80% of runs dying. YOLO left pool would save maybe 3 seconds, and kill at least 90% of runs. Getting and predicting a really favorable dragon arcade pattern would save a couple seconds. If everything aligns then undoubtedly 13:3x is possible, the sum of best already proves that; but not sure how motivated I am for that grind...

Played in DOSBox 0.74, maximum cycles. Stream VOD:

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Saveless Any%
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13m 48s
Datum
1 year ago
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PCᴇᴍᴜ
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1 year ago
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