Sphere:you can side-jump with the motion control, which is very useful in this level, missiles on the worms, in the first cycle:do some damages but let it recover once, the scan helps the research of the weakspot.At the end:chain "freeze+rapid shot" for more points than the charged one,you should get 3 medals the fastest possible.
-Samus:stay close, dont wait for the landing and jump before your charged shot:you'll push her more precisely.
-tower boss:the electric shot is strong and can hit several things... For both.
-the final wave on the hot planet surroundered by sword users:a dummy and two mines.They deystroy beserkers if you don't know.
-the last ice quadripede:go on the right, the highest, he will charge you, exposed to a stalactite and two super missiles.