The attempt doesn't look too pretty because I was a couple of times too slow with directing a group to the next building and other small things, but it was still the fastest and the main reason for that is because of the enemy units. They didn't interfere much so I didn't lose any units early on (Or needed to stop attacking a building and needed to attack the enemy units). The 2 Coin I needed just before the Grenadier was finished building, that's just harsh! I also prevented the enemy from building a Market, which saves some time destroying an extra building. An annoying thing in this level was that I needed to luck manipulate the resource drop when the Town Center was finished building. When a Town Center is finished, you always get some random resources and I needed to get 200 Food and 200 Wood. Wood wasn't a very common drop here, so getting both Food and Wood didn't exactly occur often... I needed the Food for the Grenadiers and the Wood to build an extra House. In this level you need to pay attention to so many things that it often gets quite hectic. I had attempts that were much smoother where I nicely directed all groups from building to building in time, but unfortunately they were all slower. The victory dialog skip in this level is quite nice. I destroy the Trading Post on the top of the map which triggers 2 dialogs after each other. When the last building of the enemies is destroyed, there's a short pausing moment and then the victory dialog plays. So when the building was destroyed, I destroy the Trading post so that the first dialog starts playing. Then the victory dialog will skip the first dialog, and because that dialog is skipped the next one is triggered which in turn will skip the victory dialog. Instant skipage! [...]