Maryland, USA
Forum: The Legend of Zelda: A Link to the Past Thread: New runners start here! Started by: superSKUJsuperSKUJ (edited: ) |
Contents1. Introduction 2. Submission Guidelines 3. Emulators 4. Glitches 5. Speedrun Categories 6. Learning Resources 7. Other Resources IntroductionWelcome new ALttP speedrunners! This post will serve as a repository of information related to the speedruns of ALttP, information about leaderboard submissions and general tips related to streaming and recording runs. DiscordLink to our discord server: https://discord.gg/Kz4a9cf Helpasaur King A list of bot commands can be found here. Additionally, if you'd like to be notified when a race is started you can type "!role add nmg-race" or "!role add 100-race" to be added to the nmg or 100% role list, and you will be notified when that role is highlighted on the server. And of course if you get annoyed by the notifications you can use the command "!role remove nmg-race" or "!role remove 100-race" to remove yourself from the role list. Submission GuidelinesThe rules for submission are listed on each individual category amd sub-category page, but I'd like to clarify or expand upon some of them here. TimingTiming for full game categories begins at the same time you press the input to select the file, and ends the first frame that the fadeout begins as you enter the Triforce room. To be very precise, there is a single frame where the screen darkens before the mosaic fadeout begins, and this is the final frame of the speedrun. For partial game categories the timing will be specified on the rules page of the category. Global RulesOnly official Japanese, American and European versions are allowed All official releases: PAL (Europe): NTSC (North America): NTSC (Japan): Turbo and simultaneously pressing Up+Down or Left+Right are banned The full credits must be shown for categories which beat the game RAM preparation is banned Emulator RulesWe accept runs performed on emulators on this leaderboard, but some additional guidelines need to be followed. We haven't always been completely strict with these rules, and complying with the majority of them is usually enough for us to have confidence in verifying emulator runs. However we will likely be more strict and consistent with enforcement of these rules in the future due to recent events which have given us a lot of trouble related to verification of emulator runs. Emulator specific functionality is banned Binding inputs in a way to give an unfair advantage is not allowed. The main things restricted are: We allow players to reconfigure controls any way they like as long as it does not violate any of the previously mentioned rules. The emulator name and version must be visible or shown at the end The input configuration (button mappings) must be visible or shown at the end Category RulesRules specific to a category primarily indicate how to time the run if the goal is not to complete the game. Other category specific rules may indicate if Save + Quit is allowed, and specific glitch restrictions. Information about glitches and categories which have unique glitch restrictions/allowances will be explained later in this post. EmulatorsAllowed EmulatorsEmulators which have no advantage over console based on inaccurate emulation of lag or improper framerate are allowed for ALttP speedrunning. Listed are a few we recommend and some pros/cons of each: Official Nintendo Emulators Snes9x version 1.51 or later RetroArch Higan Banned EmulatorsA few specific emulators we do not allow include: Recommended Input DevicesOriginal SNES or Super Famicom controller with USB adapter USB Controllers Keyboard ROMYou'll need a ROM to play on your emulator, but we can't link you to one directly here. We can tell you that that CRC checksum of the JP1.0 version of ALttP is 3322effc and typing this into a popular search engine may help you find what you need GlitchesOver the last few years a significant amount of work was done to completely change the landscape of glitches in ALttP. It's difficult to classify them accurately with how frequently new things are found or understood in a new way; and there's a bit of overlap so we categorize them broadly as either Major or Minor Glitches. Sub-categorization of Major Glitches is also fairly broad. Brief descriptions follow. Major GlitchesMajor Glitches are concisely defined as any glitch which allows you to beat the game without completing every dungeon/boss or major plot event. Most Major Glitches work on all versions of ALttP. The primary classifications of Major Glitches are: Minor GlitchesMinor Glitches do not allow the player to skip any dungeons or major plot events. These glitches mostly only work on the JP1.0 version of the game. Minor Glitches include: Speedrun CategoriesNMG (No Major Glitches) CategoriesThese runs contain no major skips or sequence breaks. Most of these categories prohibit Save + Quit, or death warps to emulate a Save + Quit. In ALttP this more specifically refers to deaths on the overworld, as deaths in dungeons emulate a mirror warp and are thus allowed. An unintentional death on the overworld can be reconciled by returning to the location where the player died and proceeding from there. Any% 100% Low% Master Sword MG (Major Glitches) CategoriesThese runs use major glitches to skip content in the game, or to produce major sequence breaks. All of these runs allow Save + Quit. Any% (No EG/DG/WW) Reverse Boss Order Defeat Ganon All Dungeons (No EG/DG/WW) All Bosses (No EG) All Dungeons (Swordless) 100% All Heart Pieces Any% Misc CategoriesMiscellaneous Categories are ones which have less of a history, were traditionally more of a race goal, or have fallen out of fashion in recent years. Some are NMG, some are MG categories. Mirror Shield Cane of Byrna Any% (S+Q) Any% No OoB Learning Resources• The ALttP speedrunning wiki - https://www.alttp-wiki.net/ Other ResourcesStreaming• Evilash's stream guide - http://goo.gl/aaw80v Racing• SpeedRunsLive (SRL) - http://www.speedrunslive.com Miscellaneous• Splits for NMG Categories - Link |
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Forum: The Legend of Zelda: A Link to the Past Thread: Any ALttP questions? Post them here! Started by: AndyAndy |
I don't recall if there was a specific reason given, but we like to respect a player's request. |
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Forum: The Legend of Zelda: A Link to the Past Thread: Any ALttP questions? Post them here! Started by: AndyAndy |
If you're looking for his old account he has changed the name to apparentlyplant, and should still be available. He's requested not to have his times on the leaderboard for now. |
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Forum: The Legend of Zelda: A Link to the Past Thread: Submitting another runner’s run Started by: RemzRemz |
We made a decision not to put up people's runs without their permission. We've also asked wq in the past if he'd be ok with us putting his runs up for him and he has not given us permission since his NMG no s+q was added ten months ago. If he ever gives us confirmation that he's ok with it we'll add them right away. |
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Forum: The Legend of Zelda: A Link to the Past Thread: Kryssstal's run Started by: Blazephlozard |
Yeah the VODs are still out there, and it would be nice to keep them available. I'm not sure if dropping them in guides makes the most sense though. This thread may have to serve as the archive for them for now. |
Forum: The Legend of Zelda: A Link to the Past Thread: Kryssstal's run Started by: Blazephlozard |
Thanks for having patience while we worked through this. The decision we've made is to remove the run from the leaderboard. Long version of the explanation can be found here: https://pastebin.com/FqJiytqj |
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Forum: The Legend of Zelda: A Link to the Past Thread: Kryssstal's run Started by: Blazephlozard |
Yeah unfortunately there's not likely to be anything conclusive either way, and pretty much everyone acknowledges that. The level of suspicion is very high, so what we've decided is the most fair way to make this decision is to compile all we can for and against, and poll the top 20 NMG runners and the src supermods. This makes sense as the decision is going to be based on analysis of gameplay and other factors, so having the highest level players scrutinize it seems most fair. It is unfortunate that there is a lot of personal bias at play, but if you weren't around at the time it's safe to say Kryssstal was... fairly abrasive at times. I think we're confident we'll have this ready to send out to the players this weekend or Monday, then give them a week so they don't have to rush to get through it, and in case anyone is difficult to reach, and hopefully put it to rest. We haven't been very transparent about what we've been doing as it's been going on, and that's something we'll try to be better about in the future, especially for situations which are as important as this. |
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Forum: The Legend of Zelda: A Link to the Past Thread: Kryssstal's run Started by: Blazephlozard |
Hey, I know it's been taking us a while to take action here but it's only because we want to be thorough. It's easy to look at only one piece of evidence, like gameplay analysis, and come to a high level of suspicion, but there are many factors of her runs and streams that would be highly unlikely to be faked as well. We're working hard to get our information organized and released, and make our decision very soon. Please keep in mind that the runs happened over four years ago and getting accurate information about things that happened that long ago has been very challenging. |
Dode, KanBan85KanBan85 and 5 others |
Forum: The Legend of Zelda: A Link to the Past Thread: Any ALttP questions? Post them here! Started by: AndyAndy |
I just made a few more tutorials for rbo tech here: https://www.youtube.com/playlist?list=PLPsUbwi58oG_hjrgq1wpYmM3JMEn9b8R8 Hopefully that covers what you need to know if you want to do a run, although there are a few unique clips which are either unnecessary or you can probably figure out from watching a run. |
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